update urp

This commit is contained in:
2024-10-23 23:16:50 +08:00
parent fa3c7e2931
commit 0f8d8d46a2
260 changed files with 20461 additions and 4336 deletions

View File

@@ -0,0 +1,92 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 11145981673336645838492a2d98e247, type: 3}
m_Name: 2D Renderer Data
m_EditorClassIdentifier:
debugShaders:
debugReplacementPS: {fileID: 4800000, guid: cf852408f2e174538bcd9b7fda1c5ae7, type: 3}
hdrDebugViewPS: {fileID: 4800000, guid: 573620ae32aec764abd4d728906d2587, type: 3}
m_RendererFeatures:
- {fileID: 7812257419419567508}
m_RendererFeatureMap: 94c5695abbb66a6c
m_UseNativeRenderPass: 0
m_TransparencySortMode: 0
m_TransparencySortAxis: {x: 0, y: 1, z: 0}
m_HDREmulationScale: 1
m_LightRenderTextureScale: 1
m_LightBlendStyles:
- name: Multiply
maskTextureChannel: 0
blendMode: 1
- name: Additive
maskTextureChannel: 0
blendMode: 0
- name: Multiply with Mask
maskTextureChannel: 1
blendMode: 1
- name: Additive with Mask
maskTextureChannel: 1
blendMode: 0
m_UseDepthStencilBuffer: 1
m_UseCameraSortingLayersTexture: 0
m_CameraSortingLayersTextureBound: -1
m_CameraSortingLayerDownsamplingMethod: 0
m_MaxLightRenderTextureCount: 16
m_MaxShadowRenderTextureCount: 1
m_ShapeLightShader: {fileID: 4800000, guid: d79e1c784eaf80c4585c0be7391f757a, type: 3}
m_ShapeLightVolumeShader: {fileID: 4800000, guid: 7e60080c8cd24a2468cb08b4bfee5606, type: 3}
m_PointLightShader: {fileID: 4800000, guid: e35a31e1679aeff489e202f5cc4853d5, type: 3}
m_PointLightVolumeShader: {fileID: 4800000, guid: c7d04ca57e5449d49ad9cee1c604bc26, type: 3}
m_CoreBlitShader: {fileID: 4800000, guid: 93446b5c5339d4f00b85c159e1159b7c, type: 3}
m_BlitHDROverlay: {fileID: 4800000, guid: a89bee29cffa951418fc1e2da94d1959, type: 3}
m_CoreBlitColorAndDepthPS: {fileID: 4800000, guid: d104b2fc1ca6445babb8e90b0758136b, type: 3}
m_SamplingShader: {fileID: 4800000, guid: 04c410c9937594faa893a11dceb85f7e, type: 3}
m_ProjectedShadowShader: {fileID: 4800000, guid: ce09d4a80b88c5a4eb9768fab4f1ee00, type: 3}
m_SpriteShadowShader: {fileID: 4800000, guid: 44fc62292b65ab04eabcf310e799ccf6, type: 3}
m_SpriteUnshadowShader: {fileID: 4800000, guid: de02b375720b5c445afe83cd483bedf3, type: 3}
m_GeometryUnshadowShader: {fileID: 4800000, guid: 77774d9009bb81447b048c907d4c6273, type: 3}
m_FallbackErrorShader: {fileID: 4800000, guid: e6e9a19c3678ded42a3bc431ebef7dbd, type: 3}
m_PostProcessData: {fileID: 11400000, guid: 41439944d30ece34e96484bdb6645b55, type: 2}
m_FallOffLookup: {fileID: 2800000, guid: 5688ab254e4c0634f8d6c8e0792331ca, type: 3}
m_DefaultMaterialType: 0
m_DefaultCustomMaterial: {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2}
m_DefaultLitMaterial: {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2}
m_DefaultUnlitMaterial: {fileID: 2100000, guid: 9dfc825aed78fcd4ba02077103263b40, type: 2}
m_DefaultMaskMaterial: {fileID: 2100000, guid: 15d0c3709176029428a0da2f8cecf0b5, type: 2}
--- !u!114 &7812257419419567508
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 70335caa479e4bfaa88464f8ee13c830, type: 3}
m_Name: GaussBlurFeature
m_EditorClassIdentifier:
m_Active: 0
renderPassEvent: 500
setting:
enable: 1
grayMaterial: {fileID: 2100000, guid: 2890003b9d441274483b3baf1b784f65, type: 2}
grayColor: {r: 0.5924529, g: 0.5924529, b: 0.5924529, a: 1}
isGray: 1
isBlur: 1
blurMaterial: {fileID: 2100000, guid: 0770d109ad4afdf44a7ad1eaec6c3839, type: 2}
blurProgress: 0
grayScale: 1
colorChannel_R: 1
colorChannel_G: 1
colorChannel_B: 1
blurPasses: 6
cmdName: GaussBlurFeature

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: a50c525dd9da71949be479007779c5ff
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,63 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 11145981673336645838492a2d98e247, type: 3}
m_Name: 2D Renderer Data_UGUI
m_EditorClassIdentifier:
debugShaders:
debugReplacementPS: {fileID: 4800000, guid: cf852408f2e174538bcd9b7fda1c5ae7, type: 3}
hdrDebugViewPS: {fileID: 4800000, guid: 573620ae32aec764abd4d728906d2587, type: 3}
m_RendererFeatures: []
m_RendererFeatureMap:
m_UseNativeRenderPass: 0
m_TransparencySortMode: 0
m_TransparencySortAxis: {x: 0, y: 1, z: 0}
m_HDREmulationScale: 1
m_LightRenderTextureScale: 0.01
m_LightBlendStyles:
- name: Multiply
maskTextureChannel: 0
blendMode: 1
- name: Additive
maskTextureChannel: 0
blendMode: 0
- name: Multiply with Mask
maskTextureChannel: 1
blendMode: 1
- name: Additive with Mask
maskTextureChannel: 1
blendMode: 0
m_UseDepthStencilBuffer: 0
m_UseCameraSortingLayersTexture: 0
m_CameraSortingLayersTextureBound: -1
m_CameraSortingLayerDownsamplingMethod: 0
m_MaxLightRenderTextureCount: 16
m_MaxShadowRenderTextureCount: 1
m_ShapeLightShader: {fileID: 4800000, guid: d79e1c784eaf80c4585c0be7391f757a, type: 3}
m_ShapeLightVolumeShader: {fileID: 4800000, guid: 7e60080c8cd24a2468cb08b4bfee5606, type: 3}
m_PointLightShader: {fileID: 4800000, guid: e35a31e1679aeff489e202f5cc4853d5, type: 3}
m_PointLightVolumeShader: {fileID: 4800000, guid: c7d04ca57e5449d49ad9cee1c604bc26, type: 3}
m_CoreBlitShader: {fileID: 4800000, guid: 93446b5c5339d4f00b85c159e1159b7c, type: 3}
m_BlitHDROverlay: {fileID: 4800000, guid: a89bee29cffa951418fc1e2da94d1959, type: 3}
m_CoreBlitColorAndDepthPS: {fileID: 4800000, guid: d104b2fc1ca6445babb8e90b0758136b, type: 3}
m_SamplingShader: {fileID: 4800000, guid: 04c410c9937594faa893a11dceb85f7e, type: 3}
m_ProjectedShadowShader: {fileID: 4800000, guid: ce09d4a80b88c5a4eb9768fab4f1ee00, type: 3}
m_SpriteShadowShader: {fileID: 4800000, guid: 44fc62292b65ab04eabcf310e799ccf6, type: 3}
m_SpriteUnshadowShader: {fileID: 4800000, guid: de02b375720b5c445afe83cd483bedf3, type: 3}
m_GeometryUnshadowShader: {fileID: 4800000, guid: 77774d9009bb81447b048c907d4c6273, type: 3}
m_FallbackErrorShader: {fileID: 4800000, guid: e6e9a19c3678ded42a3bc431ebef7dbd, type: 3}
m_PostProcessData: {fileID: 0}
m_FallOffLookup: {fileID: 2800000, guid: 5688ab254e4c0634f8d6c8e0792331ca, type: 3}
m_DefaultMaterialType: 0
m_DefaultCustomMaterial: {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2}
m_DefaultLitMaterial: {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2}
m_DefaultUnlitMaterial: {fileID: 2100000, guid: 9dfc825aed78fcd4ba02077103263b40, type: 2}
m_DefaultMaskMaterial: {fileID: 2100000, guid: 15d0c3709176029428a0da2f8cecf0b5, type: 2}

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 027626fd3771b5545acbbc85284c62c1
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,115 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: bf2edee5c58d82540a51f03df9d42094, type: 3}
m_Name: 2d Universal Render Pipeline Asset
m_EditorClassIdentifier:
k_AssetVersion: 11
k_AssetPreviousVersion: 11
m_RendererType: 1
m_RendererData: {fileID: 0}
m_RendererDataList:
- {fileID: 11400000, guid: a50c525dd9da71949be479007779c5ff, type: 2}
- {fileID: 11400000, guid: 027626fd3771b5545acbbc85284c62c1, type: 2}
m_DefaultRendererIndex: 0
m_RequireDepthTexture: 0
m_RequireOpaqueTexture: 0
m_OpaqueDownsampling: 1
m_SupportsTerrainHoles: 0
m_SupportsHDR: 0
m_HDRColorBufferPrecision: 0
m_MSAA: 1
m_RenderScale: 1
m_UpscalingFilter: 0
m_FsrOverrideSharpness: 0
m_FsrSharpness: 0.92
m_EnableLODCrossFade: 0
m_LODCrossFadeDitheringType: 0
m_ShEvalMode: 0
m_MainLightRenderingMode: 0
m_MainLightShadowsSupported: 1
m_MainLightShadowmapResolution: 512
m_AdditionalLightsRenderingMode: 2
m_AdditionalLightsPerObjectLimit: 4
m_AdditionalLightShadowsSupported: 0
m_AdditionalLightsShadowmapResolution: 2048
m_AdditionalLightsShadowResolutionTierLow: 256
m_AdditionalLightsShadowResolutionTierMedium: 512
m_AdditionalLightsShadowResolutionTierHigh: 1024
m_ReflectionProbeBlending: 0
m_ReflectionProbeBoxProjection: 0
m_ShadowDistance: 0
m_ShadowCascadeCount: 1
m_Cascade2Split: 0.25
m_Cascade3Split: {x: 0.1, y: 0.3}
m_Cascade4Split: {x: 0.067, y: 0.2, z: 0.467}
m_CascadeBorder: 0.2
m_ShadowDepthBias: 1
m_ShadowNormalBias: 1
m_AnyShadowsSupported: 1
m_SoftShadowsSupported: 0
m_ConservativeEnclosingSphere: 1
m_NumIterationsEnclosingSphere: 64
m_SoftShadowQuality: 2
m_AdditionalLightsCookieResolution: 2048
m_AdditionalLightsCookieFormat: 3
m_UseSRPBatcher: 1
m_SupportsDynamicBatching: 0
m_MixedLightingSupported: 1
m_SupportsLightCookies: 1
m_SupportsLightLayers: 0
m_DebugLevel: 0
m_StoreActionsOptimization: 0
m_EnableRenderGraph: 0
m_UseAdaptivePerformance: 1
m_ColorGradingMode: 0
m_ColorGradingLutSize: 32
m_UseFastSRGBLinearConversion: 1
m_SupportDataDrivenLensFlare: 1
m_ShadowType: 1
m_LocalShadowsSupported: 0
m_LocalShadowsAtlasResolution: 256
m_MaxPixelLights: 0
m_ShadowAtlasResolution: 256
m_VolumeFrameworkUpdateMode: 0
m_Textures:
blueNoise64LTex: {fileID: 2800000, guid: e3d24661c1e055f45a7560c033dbb837, type: 3}
bayerMatrixTex: {fileID: 2800000, guid: f9ee4ed84c1d10c49aabb9b210b0fc44, type: 3}
m_PrefilteringModeMainLightShadows: 1
m_PrefilteringModeAdditionalLight: 4
m_PrefilteringModeAdditionalLightShadows: 1
m_PrefilterXRKeywords: 0
m_PrefilteringModeForwardPlus: 1
m_PrefilteringModeDeferredRendering: 1
m_PrefilteringModeScreenSpaceOcclusion: 1
m_PrefilterDebugKeywords: 0
m_PrefilterWriteRenderingLayers: 0
m_PrefilterHDROutput: 0
m_PrefilterSSAODepthNormals: 0
m_PrefilterSSAOSourceDepthLow: 0
m_PrefilterSSAOSourceDepthMedium: 0
m_PrefilterSSAOSourceDepthHigh: 0
m_PrefilterSSAOInterleaved: 0
m_PrefilterSSAOBlueNoise: 0
m_PrefilterSSAOSampleCountLow: 0
m_PrefilterSSAOSampleCountMedium: 0
m_PrefilterSSAOSampleCountHigh: 0
m_PrefilterDBufferMRT1: 0
m_PrefilterDBufferMRT2: 0
m_PrefilterDBufferMRT3: 0
m_PrefilterSoftShadowsQualityLow: 0
m_PrefilterSoftShadowsQualityMedium: 0
m_PrefilterSoftShadowsQualityHigh: 0
m_PrefilterSoftShadows: 0
m_PrefilterScreenCoord: 0
m_PrefilterNativeRenderPass: 0
m_ShaderVariantLogLevel: 0
m_ShadowCascades: 0

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 7a9dbd978d65365478c0c082cab913fd
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,63 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 11145981673336645838492a2d98e247, type: 3}
m_Name: 2d Universal Render Pipeline Asset_Renderer
m_EditorClassIdentifier:
debugShaders:
debugReplacementPS: {fileID: 4800000, guid: cf852408f2e174538bcd9b7fda1c5ae7, type: 3}
hdrDebugViewPS: {fileID: 4800000, guid: 573620ae32aec764abd4d728906d2587, type: 3}
m_RendererFeatures: []
m_RendererFeatureMap:
m_UseNativeRenderPass: 0
m_TransparencySortMode: 0
m_TransparencySortAxis: {x: 0, y: 1, z: 0}
m_HDREmulationScale: 1
m_LightRenderTextureScale: 0.5
m_LightBlendStyles:
- name: Multiply
maskTextureChannel: 0
blendMode: 1
- name: Additive
maskTextureChannel: 0
blendMode: 0
- name: Multiply with Mask
maskTextureChannel: 1
blendMode: 1
- name: Additive with Mask
maskTextureChannel: 1
blendMode: 0
m_UseDepthStencilBuffer: 1
m_UseCameraSortingLayersTexture: 0
m_CameraSortingLayersTextureBound: -1
m_CameraSortingLayerDownsamplingMethod: 0
m_MaxLightRenderTextureCount: 16
m_MaxShadowRenderTextureCount: 1
m_ShapeLightShader: {fileID: 4800000, guid: d79e1c784eaf80c4585c0be7391f757a, type: 3}
m_ShapeLightVolumeShader: {fileID: 4800000, guid: 7e60080c8cd24a2468cb08b4bfee5606, type: 3}
m_PointLightShader: {fileID: 4800000, guid: e35a31e1679aeff489e202f5cc4853d5, type: 3}
m_PointLightVolumeShader: {fileID: 4800000, guid: c7d04ca57e5449d49ad9cee1c604bc26, type: 3}
m_CoreBlitShader: {fileID: 4800000, guid: 93446b5c5339d4f00b85c159e1159b7c, type: 3}
m_BlitHDROverlay: {fileID: 4800000, guid: a89bee29cffa951418fc1e2da94d1959, type: 3}
m_CoreBlitColorAndDepthPS: {fileID: 4800000, guid: d104b2fc1ca6445babb8e90b0758136b, type: 3}
m_SamplingShader: {fileID: 4800000, guid: 04c410c9937594faa893a11dceb85f7e, type: 3}
m_ProjectedShadowShader: {fileID: 4800000, guid: ce09d4a80b88c5a4eb9768fab4f1ee00, type: 3}
m_SpriteShadowShader: {fileID: 4800000, guid: 44fc62292b65ab04eabcf310e799ccf6, type: 3}
m_SpriteUnshadowShader: {fileID: 4800000, guid: de02b375720b5c445afe83cd483bedf3, type: 3}
m_GeometryUnshadowShader: {fileID: 4800000, guid: 77774d9009bb81447b048c907d4c6273, type: 3}
m_FallbackErrorShader: {fileID: 4800000, guid: e6e9a19c3678ded42a3bc431ebef7dbd, type: 3}
m_PostProcessData: {fileID: 11400000, guid: 41439944d30ece34e96484bdb6645b55, type: 2}
m_FallOffLookup: {fileID: 2800000, guid: 5688ab254e4c0634f8d6c8e0792331ca, type: 3}
m_DefaultMaterialType: 0
m_DefaultCustomMaterial: {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2}
m_DefaultLitMaterial: {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2}
m_DefaultUnlitMaterial: {fileID: 2100000, guid: 9dfc825aed78fcd4ba02077103263b40, type: 2}
m_DefaultMaskMaterial: {fileID: 2100000, guid: 15d0c3709176029428a0da2f8cecf0b5, type: 2}

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: d0f21ae3c795cc943a9a096c772336cf
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -15,6 +15,7 @@ MonoBehaviour:
themeUss: {fileID: -4733365628477956816, guid: a15f0420e401d0f4c9cf6059a545eaa0, type: 3}
m_TargetTexture: {fileID: 0}
m_ScaleMode: 1
m_ReferenceSpritePixelsPerUnit: 100
m_Scale: 1
m_ReferenceDpi: 96
m_FallbackDpi: 96
@@ -30,7 +31,7 @@ MonoBehaviour:
m_MinAtlasSize: 64
m_MaxAtlasSize: 4096
m_MaxSubTextureSize: 64
m_ActiveFilters: 31
m_ActiveFilters: -1
m_AtlasBlitShader: {fileID: 9101, guid: 0000000000000000f000000000000000, type: 0}
m_RuntimeShader: {fileID: 9100, guid: 0000000000000000f000000000000000, type: 0}
m_RuntimeWorldShader: {fileID: 9102, guid: 0000000000000000f000000000000000, type: 0}