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@@ -8,7 +8,7 @@ Material:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: bossTrailMaterial
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m_Shader: {fileID: 4800000, guid: 13c02b14c4d048fa9653293d54f6e0e1, type: 3}
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m_Shader: {fileID: -6465566751694194690, guid: 92a10dfa6eb821748a9dbcf7131aa150, type: 3}
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m_Parent: {fileID: 0}
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m_ModifiedSerializedProperties: 0
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m_ValidKeywords: []
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@@ -112,7 +112,9 @@ Material:
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- _GlossMapScale: 0
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- _Glossiness: 0
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- _GlossyReflections: 0
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- _MaxHDRoffset11111_1: 1
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- _Metallic: 0
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- _MinHDRoffset11111: 0.823
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- _OcclusionStrength: 1
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- _Parallax: 0.005
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- _QueueOffset: 0
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@@ -121,6 +123,7 @@ Material:
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- _SmoothnessTextureChannel: 0
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- _SpecularHighlights: 1
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- _Speed: 1
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- _Speed11111: 5
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- _SrcBlend: 1
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- _SrcBlendAlpha: 1
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- _Surface: 0
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@@ -131,6 +134,7 @@ Material:
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- _Color: {r: 1, g: 1, b: 1, a: 1}
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- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
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- _Flip: {r: 1, g: 1, b: 1, a: 1}
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- _HDR1111: {r: 0, g: 5.992156, b: 11.984312, a: 1}
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- _MoveVector: {r: -1, g: 0, b: 0, a: 0}
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- _RendererColor: {r: 1, g: 1, b: 1, a: 1}
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- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
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