update core

This commit is contained in:
2024-10-25 16:15:25 +08:00
parent 3a38008dc4
commit 2bb98a4b79
4 changed files with 9 additions and 4 deletions

View File

@@ -74,19 +74,20 @@ namespace Game.Component
this.ScenePart.InitPart ();
// this.Pathfinder.data.SetData (this.ScenePart.mapCacheData.bytes);
// this.Pathfinder.FlushGraphUpdates ();
this.Pathfinder.Scan ();
CameraManager.Instance.SetBoxCollider (this.ScenePart.cameraCollider);
}
public void ResetGame ()
{
this.PlayerEntity.gameObject.SetActive (false);
this.IsPause = false;
this._RunawayTimeHandler?.Kill ();
this.IsRunaway = false;
this.ScenePart.RefreshInit ();
this.IsRunaway = false;
this.PlayerEntity.speed = this.ScenePart.playerBaseSpeed;
this.PlayerEntity.transform.position = this.ScenePart.createPos.position;
this.PlayerEntity.transform.rotation = this.ScenePart.createPos.rotation;
this.PlayerEntity.gameObject.SetActive (true);
this.ScenePart.RefreshInit ();
this.PlayerEntity.RefreshInit ();
//播放特效
}