update core

This commit is contained in:
2024-10-18 00:23:04 +08:00
parent 437b4dd13f
commit 31011e461d
69 changed files with 2660 additions and 241 deletions

View File

@@ -19,8 +19,9 @@ namespace Game.Component
public bool HasActive = true;
}
[SerializeField] protected FSMController _fsmController;
[SerializeField] protected AILerp _aiLerp;
[SerializeField] protected FSMController _fsmController;
[SerializeField] protected AILerp _aiLerp;
public EnemyAnimState AnimState;
[Header ("最大活动区域")] public Vector2 ActiveArea = new Vector2 (10 , 5);
[Header ("随机巡逻区域")] public Vector2 WalkArea = new Vector2 (5 , 5);
@@ -164,6 +165,7 @@ namespace Game.Component
private void ResetState ()
{
this.AnimState.SetState (EnemyAnimStateType.Idle);
this.UpdateSpeedState (false , false);
_curAttackingTime = 0;
_curAttackCDTime = 0;