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update core
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@@ -54,10 +54,6 @@ namespace Game
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this._gameFsm.Active (GameState.InitGame , args);
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GameUpdateMgr.Instance.AddUpdater (DoUpdate);
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this.BindEvent ();
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if (MapContent.Instance.ScenePart == null)
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{
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LoadScenePart (this.PartIndex);
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}
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this._gameFsm.OpenState (GameState.StartGame);
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}
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