update map

This commit is contained in:
czbdw
2024-10-26 21:12:42 +08:00
parent 9b86861ee0
commit 3a58f4f22f
13 changed files with 19766 additions and 85650 deletions

File diff suppressed because one or more lines are too long

View File

@@ -593,90 +593,6 @@ Transform:
m_Children: []
m_Father: {fileID: 3573797425775500559}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2202159206252469667
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2849862241506054125}
- component: {fileID: 6920147069202194815}
m_Layer: 0
m_Name: final (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2849862241506054125
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2202159206252469667}
serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 50, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 3966751266149426574}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &6920147069202194815
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2202159206252469667}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 9dfc825aed78fcd4ba02077103263b40, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: 438dd1f7420742fdb3a825998426ffdf, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 1
m_DrawMode: 0
m_Size: {x: 10.8, y: 5.88}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &2329152777709437467
GameObject:
m_ObjectHideFlags: 0
@@ -910,7 +826,7 @@ Transform:
m_GameObject: {fileID: 2951899695186880099}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -2.362, y: 43.92, z: 0}
m_LocalPosition: {x: -4.49, y: 44.06, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
@@ -1215,7 +1131,7 @@ SortingGroup:
m_Enabled: 1
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 10
m_SortingOrder: 16
m_SortAtRoot: 0
--- !u!1 &3820806909261827710
GameObject:
@@ -1695,6 +1611,60 @@ Transform:
m_Children: []
m_Father: {fileID: 1325338197130920943}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6449952738105978254
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3956298886716936276}
- component: {fileID: 1767002482255564030}
m_Layer: 0
m_Name: NormalProp
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3956298886716936276
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6449952738105978254}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 2392090217340061671}
- {fileID: 6512590388062265639}
- {fileID: 4737804318888286685}
- {fileID: 351499725511698903}
- {fileID: 8119782622071200358}
- {fileID: 6225702458463674846}
- {fileID: 9039723261749975481}
- {fileID: 4186635206953373315}
- {fileID: 2083149470826426194}
- {fileID: 2674638019056407058}
m_Father: {fileID: 7896263081528720634}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!210 &1767002482255564030
SortingGroup:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6449952738105978254}
m_Enabled: 1
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 9
m_SortAtRoot: 0
--- !u!1 &6475561523776054899
GameObject:
m_ObjectHideFlags: 0
@@ -2053,6 +2023,8 @@ Transform:
- {fileID: 6911162752131108848}
- {fileID: 515429366483264146}
- {fileID: 5764957274559610609}
- {fileID: 8014801109108419586}
- {fileID: 3956298886716936276}
- {fileID: 3573797425775500559}
- {fileID: 6161758594489922551}
- {fileID: 5465219852742779762}
@@ -2064,18 +2036,6 @@ Transform:
- {fileID: 220491040042892233}
- {fileID: 7964219916702714664}
- {fileID: 6394864247252592517}
- {fileID: 8014801109108419586}
- {fileID: 2392090217340061671}
- {fileID: 6512590388062265639}
- {fileID: 4737804318888286685}
- {fileID: 351499725511698903}
- {fileID: 8119782622071200358}
- {fileID: 8179322377885168764}
- {fileID: 6225702458463674846}
- {fileID: 9039723261749975481}
- {fileID: 4186635206953373315}
- {fileID: 2083149470826426194}
- {fileID: 2674638019056407058}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &2762688269040569008
@@ -2093,7 +2053,7 @@ MonoBehaviour:
cameraCollider: {fileID: 4977006423313078515}
createPos: {fileID: 25658124931772993}
completeConditionNumber: 1
playerBaseSpeed: 2
playerBaseSpeed: 2.8
successProp: {fileID: 2048375561032638617}
--- !u!1 &8878032678881439204
GameObject:
@@ -2945,7 +2905,7 @@ PrefabInstance:
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 7896263081528720634}
m_TransformParent: {fileID: 3956298886716936276}
m_Modifications:
- target: {fileID: 778124367643651699, guid: 4ca287cb936f39840b70bbbf05e3d6b4, type: 3}
propertyPath: m_Materials.Array.data[0]
@@ -2969,15 +2929,15 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 3764562316046112427, guid: 4ca287cb936f39840b70bbbf05e3d6b4, type: 3}
propertyPath: m_LocalRotation.x
value: 0
value: -0
objectReference: {fileID: 0}
- target: {fileID: 3764562316046112427, guid: 4ca287cb936f39840b70bbbf05e3d6b4, type: 3}
propertyPath: m_LocalRotation.y
value: 0
value: -0
objectReference: {fileID: 0}
- target: {fileID: 3764562316046112427, guid: 4ca287cb936f39840b70bbbf05e3d6b4, type: 3}
propertyPath: m_LocalRotation.z
value: 0
value: -0
objectReference: {fileID: 0}
- target: {fileID: 3764562316046112427, guid: 4ca287cb936f39840b70bbbf05e3d6b4, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
@@ -3011,7 +2971,7 @@ PrefabInstance:
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 7896263081528720634}
m_TransformParent: {fileID: 3956298886716936276}
m_Modifications:
- target: {fileID: 778124367643651699, guid: 4ca287cb936f39840b70bbbf05e3d6b4, type: 3}
propertyPath: m_Materials.Array.data[0]
@@ -3035,15 +2995,15 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 3764562316046112427, guid: 4ca287cb936f39840b70bbbf05e3d6b4, type: 3}
propertyPath: m_LocalRotation.x
value: 0
value: -0
objectReference: {fileID: 0}
- target: {fileID: 3764562316046112427, guid: 4ca287cb936f39840b70bbbf05e3d6b4, type: 3}
propertyPath: m_LocalRotation.y
value: 0
value: -0
objectReference: {fileID: 0}
- target: {fileID: 3764562316046112427, guid: 4ca287cb936f39840b70bbbf05e3d6b4, type: 3}
propertyPath: m_LocalRotation.z
value: 0
value: -0
objectReference: {fileID: 0}
- target: {fileID: 3764562316046112427, guid: 4ca287cb936f39840b70bbbf05e3d6b4, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
@@ -3191,7 +3151,7 @@ PrefabInstance:
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 7896263081528720634}
m_TransformParent: {fileID: 3956298886716936276}
m_Modifications:
- target: {fileID: 778124367643651699, guid: 4ca287cb936f39840b70bbbf05e3d6b4, type: 3}
propertyPath: m_Materials.Array.data[0]
@@ -3215,15 +3175,15 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 3764562316046112427, guid: 4ca287cb936f39840b70bbbf05e3d6b4, type: 3}
propertyPath: m_LocalRotation.x
value: 0
value: -0
objectReference: {fileID: 0}
- target: {fileID: 3764562316046112427, guid: 4ca287cb936f39840b70bbbf05e3d6b4, type: 3}
propertyPath: m_LocalRotation.y
value: 0
value: -0
objectReference: {fileID: 0}
- target: {fileID: 3764562316046112427, guid: 4ca287cb936f39840b70bbbf05e3d6b4, type: 3}
propertyPath: m_LocalRotation.z
value: 0
value: -0
objectReference: {fileID: 0}
- target: {fileID: 3764562316046112427, guid: 4ca287cb936f39840b70bbbf05e3d6b4, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
@@ -3383,11 +3343,11 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 8427436508884267522, guid: c13d9ff1ea3ccee468b549ef9b80b878, type: 3}
propertyPath: m_LocalPosition.x
value: -1.55
value: 0
objectReference: {fileID: 0}
- target: {fileID: 8427436508884267522, guid: c13d9ff1ea3ccee468b549ef9b80b878, type: 3}
propertyPath: m_LocalPosition.y
value: 47.22
value: 6.18
objectReference: {fileID: 0}
- target: {fileID: 8427436508884267522, guid: c13d9ff1ea3ccee468b549ef9b80b878, type: 3}
propertyPath: m_LocalPosition.z
@@ -3660,7 +3620,7 @@ PrefabInstance:
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 7896263081528720634}
m_TransformParent: {fileID: 3956298886716936276}
m_Modifications:
- target: {fileID: 778124367643651699, guid: 4ca287cb936f39840b70bbbf05e3d6b4, type: 3}
propertyPath: m_Materials.Array.data[0]
@@ -3684,15 +3644,15 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 3764562316046112427, guid: 4ca287cb936f39840b70bbbf05e3d6b4, type: 3}
propertyPath: m_LocalRotation.x
value: 0
value: -0
objectReference: {fileID: 0}
- target: {fileID: 3764562316046112427, guid: 4ca287cb936f39840b70bbbf05e3d6b4, type: 3}
propertyPath: m_LocalRotation.y
value: 0
value: -0
objectReference: {fileID: 0}
- target: {fileID: 3764562316046112427, guid: 4ca287cb936f39840b70bbbf05e3d6b4, type: 3}
propertyPath: m_LocalRotation.z
value: 0
value: -0
objectReference: {fileID: 0}
- target: {fileID: 3764562316046112427, guid: 4ca287cb936f39840b70bbbf05e3d6b4, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
@@ -3900,19 +3860,12 @@ PrefabInstance:
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedComponents:
- {fileID: 6918498963853055623, guid: 65c92eb5afe54f20abc569cb82f507b7, type: 3}
m_RemovedGameObjects: []
m_AddedGameObjects:
- targetCorrespondingSourceObject: {fileID: 2160405995316807187, guid: 65c92eb5afe54f20abc569cb82f507b7, type: 3}
insertIndex: 1
addedObject: {fileID: 2849862241506054125}
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 65c92eb5afe54f20abc569cb82f507b7, type: 3}
--- !u!4 &3966751266149426574 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 2160405995316807187, guid: 65c92eb5afe54f20abc569cb82f507b7, type: 3}
m_PrefabInstance: {fileID: 3096214354061779869}
m_PrefabAsset: {fileID: 0}
--- !u!4 &5764957274559610609 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 8860489855637691756, guid: 65c92eb5afe54f20abc569cb82f507b7, type: 3}
@@ -3924,7 +3877,7 @@ PrefabInstance:
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 7896263081528720634}
m_TransformParent: {fileID: 3956298886716936276}
m_Modifications:
- target: {fileID: 778124367643651699, guid: 4ca287cb936f39840b70bbbf05e3d6b4, type: 3}
propertyPath: m_Materials.Array.data[0]
@@ -3948,15 +3901,15 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 3764562316046112427, guid: 4ca287cb936f39840b70bbbf05e3d6b4, type: 3}
propertyPath: m_LocalRotation.x
value: 0
value: -0
objectReference: {fileID: 0}
- target: {fileID: 3764562316046112427, guid: 4ca287cb936f39840b70bbbf05e3d6b4, type: 3}
propertyPath: m_LocalRotation.y
value: 0
value: -0
objectReference: {fileID: 0}
- target: {fileID: 3764562316046112427, guid: 4ca287cb936f39840b70bbbf05e3d6b4, type: 3}
propertyPath: m_LocalRotation.z
value: 0
value: -0
objectReference: {fileID: 0}
- target: {fileID: 3764562316046112427, guid: 4ca287cb936f39840b70bbbf05e3d6b4, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
@@ -4406,7 +4359,7 @@ PrefabInstance:
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 7896263081528720634}
m_TransformParent: {fileID: 3956298886716936276}
m_Modifications:
- target: {fileID: 778124367643651699, guid: 4ca287cb936f39840b70bbbf05e3d6b4, type: 3}
propertyPath: m_Materials.Array.data[0]
@@ -4430,15 +4383,15 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 3764562316046112427, guid: 4ca287cb936f39840b70bbbf05e3d6b4, type: 3}
propertyPath: m_LocalRotation.x
value: 0
value: -0
objectReference: {fileID: 0}
- target: {fileID: 3764562316046112427, guid: 4ca287cb936f39840b70bbbf05e3d6b4, type: 3}
propertyPath: m_LocalRotation.y
value: 0
value: -0
objectReference: {fileID: 0}
- target: {fileID: 3764562316046112427, guid: 4ca287cb936f39840b70bbbf05e3d6b4, type: 3}
propertyPath: m_LocalRotation.z
value: 0
value: -0
objectReference: {fileID: 0}
- target: {fileID: 3764562316046112427, guid: 4ca287cb936f39840b70bbbf05e3d6b4, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
@@ -4466,79 +4419,13 @@ Transform:
m_CorrespondingSourceObject: {fileID: 3764562316046112427, guid: 4ca287cb936f39840b70bbbf05e3d6b4, type: 3}
m_PrefabInstance: {fileID: 4940776708341075149}
m_PrefabAsset: {fileID: 0}
--- !u!1001 &5025070672070550231
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 7896263081528720634}
m_Modifications:
- target: {fileID: 778124367643651699, guid: 4ca287cb936f39840b70bbbf05e3d6b4, type: 3}
propertyPath: m_Materials.Array.data[0]
value:
objectReference: {fileID: 2100000, guid: 9dfc825aed78fcd4ba02077103263b40, type: 2}
- target: {fileID: 3764562316046112427, guid: 4ca287cb936f39840b70bbbf05e3d6b4, type: 3}
propertyPath: m_LocalPosition.x
value: -1.67
objectReference: {fileID: 0}
- target: {fileID: 3764562316046112427, guid: 4ca287cb936f39840b70bbbf05e3d6b4, type: 3}
propertyPath: m_LocalPosition.y
value: 45.39
objectReference: {fileID: 0}
- target: {fileID: 3764562316046112427, guid: 4ca287cb936f39840b70bbbf05e3d6b4, type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3764562316046112427, guid: 4ca287cb936f39840b70bbbf05e3d6b4, type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 3764562316046112427, guid: 4ca287cb936f39840b70bbbf05e3d6b4, type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3764562316046112427, guid: 4ca287cb936f39840b70bbbf05e3d6b4, type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3764562316046112427, guid: 4ca287cb936f39840b70bbbf05e3d6b4, type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3764562316046112427, guid: 4ca287cb936f39840b70bbbf05e3d6b4, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3764562316046112427, guid: 4ca287cb936f39840b70bbbf05e3d6b4, type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3764562316046112427, guid: 4ca287cb936f39840b70bbbf05e3d6b4, type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 8854647579728768609, guid: 4ca287cb936f39840b70bbbf05e3d6b4, type: 3}
propertyPath: m_Name
value: normalProp (10)
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 4ca287cb936f39840b70bbbf05e3d6b4, type: 3}
--- !u!4 &8179322377885168764 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 3764562316046112427, guid: 4ca287cb936f39840b70bbbf05e3d6b4, type: 3}
m_PrefabInstance: {fileID: 5025070672070550231}
m_PrefabAsset: {fileID: 0}
--- !u!1001 &5282129805103419154
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 7896263081528720634}
m_TransformParent: {fileID: 3956298886716936276}
m_Modifications:
- target: {fileID: 778124367643651699, guid: 4ca287cb936f39840b70bbbf05e3d6b4, type: 3}
propertyPath: m_Materials.Array.data[0]
@@ -4562,15 +4449,15 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 3764562316046112427, guid: 4ca287cb936f39840b70bbbf05e3d6b4, type: 3}
propertyPath: m_LocalRotation.x
value: 0
value: -0
objectReference: {fileID: 0}
- target: {fileID: 3764562316046112427, guid: 4ca287cb936f39840b70bbbf05e3d6b4, type: 3}
propertyPath: m_LocalRotation.y
value: 0
value: -0
objectReference: {fileID: 0}
- target: {fileID: 3764562316046112427, guid: 4ca287cb936f39840b70bbbf05e3d6b4, type: 3}
propertyPath: m_LocalRotation.z
value: 0
value: -0
objectReference: {fileID: 0}
- target: {fileID: 3764562316046112427, guid: 4ca287cb936f39840b70bbbf05e3d6b4, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
@@ -4926,7 +4813,7 @@ PrefabInstance:
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 7896263081528720634}
m_TransformParent: {fileID: 3956298886716936276}
m_Modifications:
- target: {fileID: 778124367643651699, guid: 4ca287cb936f39840b70bbbf05e3d6b4, type: 3}
propertyPath: m_Materials.Array.data[0]
@@ -4950,15 +4837,15 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 3764562316046112427, guid: 4ca287cb936f39840b70bbbf05e3d6b4, type: 3}
propertyPath: m_LocalRotation.x
value: 0
value: -0
objectReference: {fileID: 0}
- target: {fileID: 3764562316046112427, guid: 4ca287cb936f39840b70bbbf05e3d6b4, type: 3}
propertyPath: m_LocalRotation.y
value: 0
value: -0
objectReference: {fileID: 0}
- target: {fileID: 3764562316046112427, guid: 4ca287cb936f39840b70bbbf05e3d6b4, type: 3}
propertyPath: m_LocalRotation.z
value: 0
value: -0
objectReference: {fileID: 0}
- target: {fileID: 3764562316046112427, guid: 4ca287cb936f39840b70bbbf05e3d6b4, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
@@ -5882,7 +5769,7 @@ PrefabInstance:
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 7896263081528720634}
m_TransformParent: {fileID: 3956298886716936276}
m_Modifications:
- target: {fileID: 778124367643651699, guid: 4ca287cb936f39840b70bbbf05e3d6b4, type: 3}
propertyPath: m_Materials.Array.data[0]
@@ -5906,15 +5793,15 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 3764562316046112427, guid: 4ca287cb936f39840b70bbbf05e3d6b4, type: 3}
propertyPath: m_LocalRotation.x
value: 0
value: -0
objectReference: {fileID: 0}
- target: {fileID: 3764562316046112427, guid: 4ca287cb936f39840b70bbbf05e3d6b4, type: 3}
propertyPath: m_LocalRotation.y
value: 0
value: -0
objectReference: {fileID: 0}
- target: {fileID: 3764562316046112427, guid: 4ca287cb936f39840b70bbbf05e3d6b4, type: 3}
propertyPath: m_LocalRotation.z
value: 0
value: -0
objectReference: {fileID: 0}
- target: {fileID: 3764562316046112427, guid: 4ca287cb936f39840b70bbbf05e3d6b4, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
@@ -6058,7 +5945,7 @@ PrefabInstance:
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 7896263081528720634}
m_TransformParent: {fileID: 3956298886716936276}
m_Modifications:
- target: {fileID: 778124367643651699, guid: 4ca287cb936f39840b70bbbf05e3d6b4, type: 3}
propertyPath: m_Materials.Array.data[0]
@@ -6082,15 +5969,15 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 3764562316046112427, guid: 4ca287cb936f39840b70bbbf05e3d6b4, type: 3}
propertyPath: m_LocalRotation.x
value: 0
value: -0
objectReference: {fileID: 0}
- target: {fileID: 3764562316046112427, guid: 4ca287cb936f39840b70bbbf05e3d6b4, type: 3}
propertyPath: m_LocalRotation.y
value: 0
value: -0
objectReference: {fileID: 0}
- target: {fileID: 3764562316046112427, guid: 4ca287cb936f39840b70bbbf05e3d6b4, type: 3}
propertyPath: m_LocalRotation.z
value: 0
value: -0
objectReference: {fileID: 0}
- target: {fileID: 3764562316046112427, guid: 4ca287cb936f39840b70bbbf05e3d6b4, type: 3}
propertyPath: m_LocalEulerAnglesHint.x

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@@ -1156,6 +1156,90 @@ SpriteRenderer:
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &138010880329064913
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3325304431399422723}
- component: {fileID: 5197192843334629926}
m_Layer: 0
m_Name: vine3
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3325304431399422723
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 138010880329064913}
serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: 0.7071068, w: 0.7071068}
m_LocalPosition: {x: -16.22, y: -21.87, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 7715855053691509417}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90}
--- !u!212 &5197192843334629926
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 138010880329064913}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: cf2583b8eb15432a82d7089cd999a5d8, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 1
m_DrawMode: 0
m_Size: {x: 5.95, y: 3.38}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &172808470918857885
GameObject:
m_ObjectHideFlags: 0
@@ -19369,12 +19453,16 @@ Transform:
m_GameObject: {fileID: 2322758841505711639}
serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalPosition: {x: 0, y: 0, z: -6}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 8675850818357013702}
- {fileID: 6660155529142977874}
- {fileID: 3955256203472850036}
- {fileID: 2760937690988774228}
- {fileID: 4681570277137606560}
- {fileID: 3325304431399422723}
- {fileID: 4956038451511024662}
- {fileID: 2935805083591354729}
- {fileID: 7142036533349160465}
@@ -20497,6 +20585,90 @@ SpriteRenderer:
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &2410138676479010044
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1049903770619669680}
- component: {fileID: 406901490277650227}
m_Layer: 0
m_Name: 4
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1049903770619669680
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2410138676479010044}
serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 7.6200004, y: 4.056667, z: 0}
m_LocalScale: {x: 0.6666667, y: 0.6666667, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4681570277137606560}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &406901490277650227
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2410138676479010044}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: 86902bce8f32490aaca4cef9efc6bc67, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 1
m_FlipY: 1
m_DrawMode: 0
m_Size: {x: 5.95, y: 3.38}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &2415072140766389329
GameObject:
m_ObjectHideFlags: 0
@@ -30229,7 +30401,7 @@ Transform:
m_GameObject: {fileID: 3597591242027030530}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 11.68, y: 8.54, z: 0}
m_LocalPosition: {x: 9.8, y: 8.63, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
@@ -30277,7 +30449,7 @@ SpriteRenderer:
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: ff7bca2e80a8b7b44a0dd3563f984a0e, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_Color: {r: 0, g: 0, b: 0, a: 0.7058824}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
@@ -39586,7 +39758,7 @@ Transform:
m_GameObject: {fileID: 4543539743349615682}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.18, y: 13.93, z: 0}
m_LocalPosition: {x: 0.18, y: 12.8, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
@@ -39634,7 +39806,7 @@ SpriteRenderer:
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: 348bb5281d39dd3419a7f65e33540401, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_Color: {r: 0, g: 0, b: 0, a: 0.54901963}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
@@ -39802,7 +39974,7 @@ SpriteRenderer:
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: 420d22ba7f002f148941936d3f07715a, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_Color: {r: 0, g: 0, b: 0, a: 0.54901963}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
@@ -40011,7 +40183,7 @@ SpriteRenderer:
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: 5e3c1a0771f0aa04ba9b65081bba2f25, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_Color: {r: 0, g: 0, b: 0, a: 0.7058824}
m_FlipX: 1
m_FlipY: 0
m_DrawMode: 0
@@ -42942,6 +43114,90 @@ SpriteRenderer:
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &4960715598267794398
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6660155529142977874}
- component: {fileID: 3112942107283960273}
m_Layer: 0
m_Name: final (2)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6660155529142977874
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4960715598267794398}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0.7071068, w: 0.7071068}
m_LocalPosition: {x: 18, y: 0, z: 0}
m_LocalScale: {x: 2, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 7715855053691509417}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90}
--- !u!212 &3112942107283960273
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4960715598267794398}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: 438dd1f7420742fdb3a825998426ffdf, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 21.6, y: 11.76}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &4961362958381262690
GameObject:
m_ObjectHideFlags: 0
@@ -45668,7 +45924,7 @@ Transform:
m_GameObject: {fileID: 5312878043843041382}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -15.5, y: -0.91, z: 0}
m_LocalPosition: {x: -13.24, y: -0.44, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
@@ -45716,7 +45972,7 @@ SpriteRenderer:
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: aceb72318abfb6740b324cfa021159cd, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_Color: {r: 0, g: 0, b: 0, a: 0.7058824}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
@@ -47021,6 +47277,90 @@ SpriteRenderer:
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &5494984561938661301
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7664757341845079035}
- component: {fileID: 502726676655847938}
m_Layer: 0
m_Name: 5
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7664757341845079035
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5494984561938661301}
serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 2.1833334, y: 4.0066667, z: 0}
m_LocalScale: {x: 0.6666667, y: 0.6666667, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4681570277137606560}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &502726676655847938
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5494984561938661301}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: 86902bce8f32490aaca4cef9efc6bc67, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 1
m_DrawMode: 0
m_Size: {x: 5.95, y: 3.38}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &5496614371721956446
GameObject:
m_ObjectHideFlags: 0
@@ -50844,6 +51184,90 @@ SpriteRenderer:
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &5975390979011962405
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3955256203472850036}
- component: {fileID: 2243712682360024259}
m_Layer: 0
m_Name: final (3)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3955256203472850036
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5975390979011962405}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: -0.7071068, w: 0.7071068}
m_LocalPosition: {x: -18, y: 0, z: 0}
m_LocalScale: {x: 2, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 7715855053691509417}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: -90}
--- !u!212 &2243712682360024259
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5975390979011962405}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: 438dd1f7420742fdb3a825998426ffdf, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 21.6, y: 11.76}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &5979073804568860265
GameObject:
m_ObjectHideFlags: 0
@@ -52875,6 +53299,90 @@ SpriteRenderer:
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &6186389835976992754
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2115636620479778516}
- component: {fileID: 1376712678299022341}
m_Layer: 0
m_Name: 3
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2115636620479778516
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6186389835976992754}
serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 6.49, y: -5, z: 0}
m_LocalScale: {x: 0.6666667, y: 0.6666667, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4681570277137606560}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &1376712678299022341
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6186389835976992754}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: 86902bce8f32490aaca4cef9efc6bc67, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 5.95, y: 3.38}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &6187802515490272909
GameObject:
m_ObjectHideFlags: 0
@@ -59618,7 +60126,7 @@ Transform:
m_GameObject: {fileID: 6859841488782989336}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 16.31, y: -1.79, z: 0}
m_LocalPosition: {x: 12.64, y: -1.23, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
@@ -59666,7 +60174,7 @@ SpriteRenderer:
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: b6688043de574e842ba2e635835b137f, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_Color: {r: 0, g: 0, b: 0, a: 0.7058824}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
@@ -64320,6 +64828,95 @@ SpriteRenderer:
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &7312229407530145972
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4681570277137606560}
- component: {fileID: 6382294207618952986}
m_Layer: 0
m_Name: vine2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4681570277137606560
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7312229407530145972}
serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -11.86, y: -0.07, z: 0}
m_LocalScale: {x: 3, y: 3, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 1133844840008387807}
- {fileID: 2115636620479778516}
- {fileID: 6603757152332574011}
- {fileID: 1049903770619669680}
- {fileID: 7664757341845079035}
m_Father: {fileID: 7715855053691509417}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &6382294207618952986
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7312229407530145972}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: d93a92f348a14eaea731827922f48341, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 1
m_DrawMode: 0
m_Size: {x: 5.95, y: 3.38}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &7312284861009828358
GameObject:
m_ObjectHideFlags: 0
@@ -67557,6 +68154,90 @@ SpriteRenderer:
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &7653895058992391193
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1133844840008387807}
- component: {fileID: 5604431958016376737}
m_Layer: 0
m_Name: 2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1133844840008387807
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7653895058992391193}
serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 7.9, y: -0.41, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4681570277137606560}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &5604431958016376737
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7653895058992391193}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: d93a92f348a14eaea731827922f48341, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 1
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 5.95, y: 3.38}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &7666243934239603288
GameObject:
m_ObjectHideFlags: 0
@@ -70033,7 +70714,7 @@ Transform:
m_GameObject: {fileID: 8065109076157116962}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.32, y: -15.25, z: 0}
m_LocalPosition: {x: 0.13, y: -12.33, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
@@ -70081,7 +70762,7 @@ SpriteRenderer:
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: 03a1f1335a45832499bb64f82e797b6d, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_Color: {r: 0, g: 0, b: 0, a: 0.7058824}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
@@ -74405,7 +75086,7 @@ Transform:
m_GameObject: {fileID: 8514320181264991467}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 13.74, y: -12.72, z: 0}
m_LocalPosition: {x: 10.91, y: -10.28, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
@@ -74453,7 +75134,7 @@ SpriteRenderer:
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: b15048ac88ad8414389af335b4d9ebd8, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_Color: {r: 0, g: 0, b: 0, a: 0.54901963}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
@@ -78559,6 +79240,90 @@ SpriteRenderer:
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &9009641727495898489
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6603757152332574011}
- component: {fileID: 8638460831301172243}
m_Layer: 0
m_Name: 3 (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6603757152332574011
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9009641727495898489}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0.7071068, w: 0.7071068}
m_LocalPosition: {x: -0.2, y: -3.08, z: 0}
m_LocalScale: {x: 0.6666667, y: 0.6666667, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4681570277137606560}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90}
--- !u!212 &8638460831301172243
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9009641727495898489}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: 86902bce8f32490aaca4cef9efc6bc67, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 1
m_FlipY: 1
m_DrawMode: 0
m_Size: {x: 5.95, y: 3.38}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &9009914873820914643
GameObject:
m_ObjectHideFlags: 0

File diff suppressed because it is too large Load Diff

View File

@@ -40,7 +40,7 @@ SpriteRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 37196191909756282}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
@@ -170,7 +170,7 @@ SpriteRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 71020100994302708}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
@@ -300,7 +300,7 @@ SpriteRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 115892486089242496}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
@@ -430,7 +430,7 @@ SpriteRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 192728772847219732}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
@@ -560,7 +560,7 @@ SpriteRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 197005788540074464}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
@@ -690,7 +690,7 @@ SpriteRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 201855649091042254}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
@@ -820,7 +820,7 @@ SpriteRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 397558992514763543}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
@@ -938,8 +938,7 @@ Transform:
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 5062292582723253030}
m_Children: []
m_Father: {fileID: 3217288561676631691}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &531050522120615040
@@ -982,7 +981,7 @@ SpriteRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 531050522120615040}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
@@ -1112,7 +1111,7 @@ SpriteRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1209183446844160633}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
@@ -1242,7 +1241,7 @@ SpriteRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1237777371860516617}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
@@ -1372,7 +1371,7 @@ SpriteRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1451889920593512703}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
@@ -1502,7 +1501,7 @@ SpriteRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1797507257049158780}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
@@ -1632,7 +1631,7 @@ SpriteRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1799551926017739741}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
@@ -1762,7 +1761,7 @@ SpriteRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2020852609398514514}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
@@ -1935,7 +1934,7 @@ SpriteRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2051018624067046320}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
@@ -2065,7 +2064,7 @@ SpriteRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2068211625667584389}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
@@ -2195,7 +2194,7 @@ SpriteRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2340378419221033117}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
@@ -2325,7 +2324,7 @@ SpriteRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2440306101839852309}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
@@ -2415,6 +2414,136 @@ BoxCollider2D:
serializedVersion: 2
m_Size: {x: 1, y: 1}
m_EdgeRadius: 0
--- !u!1 &2588239504033265359
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6195665988238124475}
- component: {fileID: 2181234207275364029}
- component: {fileID: 9082288999592033598}
m_Layer: 7
m_Name: 2.1 (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6195665988238124475
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2588239504033265359}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0.7071068, w: 0.7071068}
m_LocalPosition: {x: 2, y: -25, z: 0}
m_LocalScale: {x: 52, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 3300617445911529132}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90}
--- !u!212 &2181234207275364029
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2588239504033265359}
m_Enabled: 0
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 7482667652216324306, guid: 311925a002f4447b3a28927169b83ea6, type: 3}
m_Color: {r: 0, g: 1, b: 0, a: 0.039215688}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!61 &9082288999592033598
BoxCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2588239504033265359}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_ForceSendLayers:
serializedVersion: 2
m_Bits: 4294967295
m_ForceReceiveLayers:
serializedVersion: 2
m_Bits: 4294967295
m_ContactCaptureLayers:
serializedVersion: 2
m_Bits: 4294967295
m_CallbackLayers:
serializedVersion: 2
m_Bits: 4294967295
m_IsTrigger: 0
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0, y: 0}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0.5, y: 0.5}
oldSize: {x: 1, y: 1}
newSize: {x: 1, y: 1}
adaptiveTilingThreshold: 0.5
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
serializedVersion: 2
m_Size: {x: 1, y: 1}
m_EdgeRadius: 0
--- !u!1 &2669367726988221343
GameObject:
m_ObjectHideFlags: 0
@@ -2455,7 +2584,7 @@ SpriteRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2669367726988221343}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
@@ -2655,7 +2784,7 @@ SpriteRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2710613341035522299}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
@@ -2785,7 +2914,7 @@ SpriteRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2821710308164743279}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
@@ -2915,7 +3044,7 @@ SpriteRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2841745865705705510}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
@@ -3045,7 +3174,7 @@ SpriteRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3086835482632502341}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
@@ -3175,7 +3304,7 @@ SpriteRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3121672023907299873}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
@@ -3305,7 +3434,7 @@ SpriteRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3209598107917127670}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
@@ -3435,7 +3564,7 @@ SpriteRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3372302606424530219}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
@@ -3565,7 +3694,7 @@ SpriteRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3539580959441978542}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
@@ -3695,7 +3824,7 @@ SpriteRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3581522436303769789}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
@@ -3825,7 +3954,7 @@ SpriteRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3656494204604231041}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
@@ -3955,7 +4084,7 @@ SpriteRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3822774407378482859}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
@@ -4076,7 +4205,9 @@ Transform:
m_Children:
- {fileID: 708583520034080071}
- {fileID: 4589673589849250190}
- {fileID: 9069835884770894358}
- {fileID: 8053628219357572967}
- {fileID: 6195665988238124475}
m_Father: {fileID: 3217288561676631691}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4635898304295243966
@@ -4119,7 +4250,7 @@ SpriteRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4635898304295243966}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
@@ -4249,7 +4380,7 @@ SpriteRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4641456453074421602}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
@@ -4379,7 +4510,7 @@ SpriteRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4677460602987327068}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
@@ -4541,7 +4672,7 @@ SpriteRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4947898866251143604}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
@@ -4671,7 +4802,7 @@ SpriteRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4983161683153542293}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
@@ -4801,7 +4932,7 @@ SpriteRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5056930460010810426}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
@@ -4967,7 +5098,7 @@ SpriteRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5241178578700311951}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
@@ -5097,7 +5228,7 @@ SpriteRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5254088943248893894}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
@@ -5227,7 +5358,7 @@ SpriteRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5303751915663492270}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
@@ -5357,7 +5488,7 @@ SpriteRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5558382672803564849}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
@@ -5530,7 +5661,7 @@ SpriteRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5919779371226873742}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
@@ -5660,7 +5791,7 @@ SpriteRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5983012612194885617}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
@@ -5790,7 +5921,7 @@ SpriteRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6091356526650807124}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
@@ -5920,7 +6051,7 @@ SpriteRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6102003298723767626}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
@@ -6050,7 +6181,7 @@ SpriteRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6105427382950006583}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
@@ -6180,7 +6311,7 @@ SpriteRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6672704041896532758}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
@@ -6310,7 +6441,7 @@ SpriteRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6729675792151570721}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
@@ -6440,7 +6571,7 @@ SpriteRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6741249812426963125}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
@@ -6530,136 +6661,6 @@ BoxCollider2D:
serializedVersion: 2
m_Size: {x: 1, y: 1}
m_EdgeRadius: 0
--- !u!1 &6953750933890705870
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5062292582723253030}
- component: {fileID: 3967441239378012499}
- component: {fileID: 1844308795129055785}
m_Layer: 7
m_Name: 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5062292582723253030
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6953750933890705870}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0.7071068, w: 0.7071068}
m_LocalPosition: {x: 6.28, y: 9.68, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 948024496545559345}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90}
--- !u!212 &3967441239378012499
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6953750933890705870}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 7482667652216324306, guid: 311925a002f4447b3a28927169b83ea6, type: 3}
m_Color: {r: 0, g: 1, b: 0, a: 0.039215688}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!61 &1844308795129055785
BoxCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6953750933890705870}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_ForceSendLayers:
serializedVersion: 2
m_Bits: 4294967295
m_ForceReceiveLayers:
serializedVersion: 2
m_Bits: 4294967295
m_ContactCaptureLayers:
serializedVersion: 2
m_Bits: 4294967295
m_CallbackLayers:
serializedVersion: 2
m_Bits: 4294967295
m_IsTrigger: 0
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0, y: 0}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0.5, y: 0.5}
oldSize: {x: 1, y: 1}
newSize: {x: 1, y: 1}
adaptiveTilingThreshold: 0.5
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
serializedVersion: 2
m_Size: {x: 1, y: 1}
m_EdgeRadius: 0
--- !u!1 &7130000680490748155
GameObject:
m_ObjectHideFlags: 0
@@ -6700,7 +6701,7 @@ SpriteRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7130000680490748155}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
@@ -6830,7 +6831,7 @@ SpriteRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7203892249875267294}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
@@ -6960,7 +6961,7 @@ SpriteRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7276296112516252838}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
@@ -7090,7 +7091,7 @@ SpriteRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7322469198623766812}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
@@ -7220,7 +7221,7 @@ SpriteRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7606439847663066122}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
@@ -7350,7 +7351,7 @@ SpriteRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7863251165559959883}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
@@ -7480,7 +7481,7 @@ SpriteRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7963550243135682301}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
@@ -7610,7 +7611,7 @@ SpriteRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8024178543375548063}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
@@ -7740,7 +7741,7 @@ SpriteRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8061993508431255251}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
@@ -7830,6 +7831,136 @@ BoxCollider2D:
serializedVersion: 2
m_Size: {x: 1, y: 1}
m_EdgeRadius: 0
--- !u!1 &8154919261503667340
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 9069835884770894358}
- component: {fileID: 8349492731019364173}
- component: {fileID: 3960780596727827629}
m_Layer: 7
m_Name: 2 (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &9069835884770894358
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8154919261503667340}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0.7071068, w: 0.7071068}
m_LocalPosition: {x: -2.5, y: -25, z: 0}
m_LocalScale: {x: 52, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 3300617445911529132}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90}
--- !u!212 &8349492731019364173
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8154919261503667340}
m_Enabled: 0
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 7482667652216324306, guid: 311925a002f4447b3a28927169b83ea6, type: 3}
m_Color: {r: 0, g: 1, b: 0, a: 0.039215688}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!61 &3960780596727827629
BoxCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8154919261503667340}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_ForceSendLayers:
serializedVersion: 2
m_Bits: 4294967295
m_ForceReceiveLayers:
serializedVersion: 2
m_Bits: 4294967295
m_ContactCaptureLayers:
serializedVersion: 2
m_Bits: 4294967295
m_CallbackLayers:
serializedVersion: 2
m_Bits: 4294967295
m_IsTrigger: 0
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0, y: 0}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0.5, y: 0.5}
oldSize: {x: 1, y: 1}
newSize: {x: 1, y: 1}
adaptiveTilingThreshold: 0.5
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
serializedVersion: 2
m_Size: {x: 1, y: 1}
m_EdgeRadius: 0
--- !u!1 &8367553339902804189
GameObject:
m_ObjectHideFlags: 0
@@ -7870,7 +8001,7 @@ SpriteRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8367553339902804189}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
@@ -8000,7 +8131,7 @@ SpriteRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8388554466176860873}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
@@ -8130,7 +8261,7 @@ SpriteRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8820979437835324494}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
@@ -8260,7 +8391,7 @@ SpriteRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8896390240385414023}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
@@ -8390,7 +8521,7 @@ SpriteRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8921279280385770132}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
@@ -8520,7 +8651,7 @@ SpriteRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8968312906582539057}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
@@ -8650,7 +8781,7 @@ SpriteRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9062913703292677874}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
@@ -8780,7 +8911,7 @@ SpriteRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9183929442107483238}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
@@ -8910,7 +9041,7 @@ SpriteRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9191309786532775718}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@@ -48,10 +48,10 @@ namespace Game.Component.SceneProp
public void OnTriggerEnterAction (Collider2D other)
{
Debug.Log("aaaaaaaaaaaaa");
if (other.gameObject.CompareTag ("Enemy"))
{
Debug.Log("bbbbbbbbbb");
var entity = other.gameObject.GetComponent<EnemyEntity> ();
OnSubEnemySpeed (entity , this._buffSpeedOffset , this._buffDuration);
}

View File

@@ -37,7 +37,7 @@ namespace System
{
if (stateChange == PlayModeStateChange.EnteredPlayMode)
{
// GameStateManager.Instance.Active(StateSystem.GameGlobalState.GameBegin);
GameStateManager.Instance.Active(StateSystem.GameGlobalState.GameBegin);
}
}

View File

@@ -46,7 +46,7 @@ Material:
m_Ints: []
m_Floats:
- Vector1_c9f2135c9d254951b22c018d295f8558: 0.003
- _blurOffset: 0.013889504
- _blurOffset: 0.013190931
m_Colors: []
m_BuildTextureStacks: []
--- !u!114 &268278646524644520