You've already forked taptap2024_GJ_chidouren
增加场景道具
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@@ -1,10 +0,0 @@
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using System;
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using System.Collections.Generic;
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using Framework.Utils.Extend;
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using UniFramework.Event;
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using UnityEngine;
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namespace Game.EventDefine
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{
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}
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@@ -1,3 +0,0 @@
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fileFormatVersion: 2
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guid: ba62c151770040a98e38fb54a9a2acf4
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timeCreated: 1718704279
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@@ -20,7 +20,18 @@ namespace Game.EventDefine
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overlyCoin = overlyCoin
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});
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}
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public class GlobalRunaway : IEventMessage
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{
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public float Duration { get; private set; }
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private GlobalRunaway ()
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{
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}
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public static void SendMessage (float duration) => UniEvent.SendMessage (new GlobalRunaway () { Duration = duration });
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}
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/// <summary>
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/// 改变游戏状态
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/// </summary>
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@@ -40,7 +51,6 @@ namespace Game.EventDefine
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}
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}
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public class ShowTextHub : IEventMessage
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{
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public string text;
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