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@@ -13,11 +13,11 @@ namespace Game.Component.EnemyFSM_AI
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public override void OnUpdate ()
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{
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var playerEntityTransform = MapContent.Instance.PlayerEntity.transform;
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// if (Vector2.Distance (playerEntityTransform.position , this.Entity.transform.position) <= this.Entity.TriggerDistance)
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// {
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// this.SetAiTarget (playerEntityTransform.position);
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// }
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// else
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if (Vector2.Distance (playerEntityTransform.position , this.Entity.transform.position) <= this.Entity.TriggerDistance * 0.5f)
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{
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this.SetAiTarget (playerEntityTransform.position);
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}
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else
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{
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var forward = playerEntityTransform.up;
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this.SetAiTarget (playerEntityTransform.position + forward * this.Entity.TriggerDistance);
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