part2 Enemy been completed

This commit is contained in:
czbdw
2024-10-25 23:45:19 +08:00
parent 26e38348ab
commit 5a30325022
6 changed files with 1150 additions and 2330 deletions

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@@ -153,6 +153,7 @@ GameObject:
- component: {fileID: 2910407661415657074}
- component: {fileID: 7652972295448827197}
- component: {fileID: 6644402852319362618}
- component: {fileID: 4119685675193083778}
m_Layer: 0
m_Name: spwan
m_TagString: Untagged
@@ -209,7 +210,7 @@ CircleCollider2D:
m_UsedByComposite: 0
m_Offset: {x: 0, y: 0}
serializedVersion: 2
m_Radius: 0.5
m_Radius: 1
--- !u!114 &7652972295448827197
MonoBehaviour:
m_ObjectHideFlags: 0
@@ -217,7 +218,7 @@ MonoBehaviour:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9183714658023412500}
m_Enabled: 1
m_Enabled: 0
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a081423ec3d040398636827c80f5f14c, type: 3}
m_Name:
@@ -289,3 +290,30 @@ MonoBehaviour:
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
--- !u!50 &4119685675193083778
Rigidbody2D:
serializedVersion: 4
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9183714658023412500}
m_BodyType: 1
m_Simulated: 1
m_UseFullKinematicContacts: 0
m_UseAutoMass: 0
m_Mass: 0.0001
m_LinearDrag: 0
m_AngularDrag: 0.05
m_GravityScale: 0
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_Interpolate: 0
m_SleepingMode: 1
m_CollisionDetection: 0
m_Constraints: 0

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@@ -48,8 +48,10 @@ namespace Game.Component.SceneProp
public void OnTriggerEnterAction (Collider2D other)
{
Debug.Log("aaaaaaaaaaaaa");
if (other.gameObject.CompareTag ("Enemy"))
{
Debug.Log("bbbbbbbbbb");
var entity = other.gameObject.GetComponent<EnemyEntity> ();
OnSubEnemySpeed (entity , this._buffSpeedOffset , this._buffDuration);
}

View File

@@ -46,7 +46,7 @@ Material:
m_Ints: []
m_Floats:
- Vector1_c9f2135c9d254951b22c018d295f8558: 0.003
- _blurOffset: 0.013394332
- _blurOffset: 0.013889504
m_Colors: []
m_BuildTextureStacks: []
--- !u!114 &268278646524644520