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@@ -144,7 +144,6 @@ namespace StateSystem.State
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{
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CameraEffectUtils.Instance.SetAberration (0f , 0f);
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CameraEffectUtils.Instance.SetGameCamBlur (0f , 0f , null);
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BeginStaticPanel.ReleasePanel ();
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if (HasTempGame)
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{
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this.stateMachineRunner.OpenState (GameGlobalState.GameRoom);
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@@ -153,6 +152,7 @@ namespace StateSystem.State
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{
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UIManager.Instance.OpenView (UIPanel.InitTipPanel);
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}
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BeginStaticPanel.ReleasePanel ();
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});
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}
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}
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