You've already forked taptap2024_GJ_chidouren
优化代码
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@@ -590,6 +590,126 @@ AnimationClip:
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--- !u!114 &-7214270727001333676
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@@ -1586,6 +1706,48 @@ AnimationClip:
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@@ -1648,6 +1810,24 @@ AnimationClip:
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@@ -1961,6 +2141,48 @@ AnimationClip:
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@@ -3704,6 +3926,88 @@ AnimationClip:
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--- !u!114 &-3564121085050593140
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objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 3744876990496415339, guid: 121fd30183d15fd41b7db01d2d435331, type: 3}
|
- target: {fileID: 3744876990496415339, guid: 121fd30183d15fd41b7db01d2d435331, type: 3}
|
||||||
propertyPath: m_Mass
|
propertyPath: m_Mass
|
||||||
value: 0.19634955
|
value: 1
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
m_RemovedComponents:
|
m_RemovedComponents:
|
||||||
- {fileID: 8247442098040652398, guid: 121fd30183d15fd41b7db01d2d435331, type: 3}
|
- {fileID: 8247442098040652398, guid: 121fd30183d15fd41b7db01d2d435331, type: 3}
|
||||||
|
- {fileID: 3090526782097431095, guid: 121fd30183d15fd41b7db01d2d435331, type: 3}
|
||||||
|
- {fileID: 3744876990496415339, guid: 121fd30183d15fd41b7db01d2d435331, type: 3}
|
||||||
m_RemovedGameObjects: []
|
m_RemovedGameObjects: []
|
||||||
m_AddedGameObjects: []
|
m_AddedGameObjects: []
|
||||||
m_AddedComponents:
|
m_AddedComponents:
|
||||||
@@ -22,7 +22,7 @@ namespace Game.FsmNode
|
|||||||
// GameEventDefine.GlobalRunaway.SendMessage (10);
|
// GameEventDefine.GlobalRunaway.SendMessage (10);
|
||||||
MapContent.Instance.IsPause = true;
|
MapContent.Instance.IsPause = true;
|
||||||
AudioManager.Instance.PlaySoundEffect (SeAudio.OverGame_Success);
|
AudioManager.Instance.PlaySoundEffect (SeAudio.OverGame_Success);
|
||||||
if (RoomManager.Instance.PartIndex < 3)
|
if (RoomManager.Instance.PartIndex <= 3)
|
||||||
{
|
{
|
||||||
await UniTask.Delay (1500);
|
await UniTask.Delay (1500);
|
||||||
UIManager.Instance.OpenView (UIPanel.SuccessPanel , new IC_ViewData (RoomManager.Instance.PartIndex));
|
UIManager.Instance.OpenView (UIPanel.SuccessPanel , new IC_ViewData (RoomManager.Instance.PartIndex));
|
||||||
|
|||||||
@@ -114,7 +114,7 @@ namespace Game
|
|||||||
if (partIndex == 3)
|
if (partIndex == 3)
|
||||||
{
|
{
|
||||||
//额外加载boss场景
|
//额外加载boss场景
|
||||||
var bossScene = AssetManager.Instance.LoadAsset<GameObject>("");
|
var bossScene = AssetManager.Instance.LoadAsset<GameObject>("AutoSource/CGScene/BossScene.prefab");
|
||||||
var gameObject = Object.Instantiate (bossScene , MapContent.Instance.ScenePart.SuccessProp.transform.position , Quaternion.identity);
|
var gameObject = Object.Instantiate (bossScene , MapContent.Instance.ScenePart.SuccessProp.transform.position , Quaternion.identity);
|
||||||
this._BossSceneDirector = gameObject.GetComponent<PlayableDirector> ();
|
this._BossSceneDirector = gameObject.GetComponent<PlayableDirector> ();
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -46,7 +46,7 @@ Material:
|
|||||||
m_Ints: []
|
m_Ints: []
|
||||||
m_Floats:
|
m_Floats:
|
||||||
- Vector1_c9f2135c9d254951b22c018d295f8558: 0.003
|
- Vector1_c9f2135c9d254951b22c018d295f8558: 0.003
|
||||||
- _blurOffset: 0.013190931
|
- _blurOffset: 0.011229792
|
||||||
m_Colors: []
|
m_Colors: []
|
||||||
m_BuildTextureStacks: []
|
m_BuildTextureStacks: []
|
||||||
--- !u!114 &268278646524644520
|
--- !u!114 &268278646524644520
|
||||||
|
|||||||
@@ -34,6 +34,7 @@ namespace Views{
|
|||||||
|
|
||||||
public override async void OnOpenView(IC_ViewData parameters)
|
public override async void OnOpenView(IC_ViewData parameters)
|
||||||
{
|
{
|
||||||
|
MapContent.Instance.PlayerEntity.gameObject.SetActive (false);
|
||||||
this.nextBtn.gameObject.SetActive (false);
|
this.nextBtn.gameObject.SetActive (false);
|
||||||
var index = parameters.GetValue<int> ();
|
var index = parameters.GetValue<int> ();
|
||||||
this.lastFragment.SetActive (false);
|
this.lastFragment.SetActive (false);
|
||||||
@@ -65,22 +66,27 @@ namespace Views{
|
|||||||
{
|
{
|
||||||
this.nextBtn.onClick.AddListener (() =>
|
this.nextBtn.onClick.AddListener (() =>
|
||||||
{
|
{
|
||||||
UIManager.Instance.OpenLoading (() =>
|
if (RoomManager.Instance.PartIndex < 3)
|
||||||
|
{
|
||||||
|
UIManager.Instance.OpenLoading (() =>
|
||||||
|
{
|
||||||
|
this.ViewConnector.CloseView ();
|
||||||
|
{
|
||||||
|
Destroy (MapContent.Instance.ScenePart.gameObject);
|
||||||
|
MapContent.Instance.ScenePart = null;
|
||||||
|
RoomManager.Instance.PartIndex++;
|
||||||
|
GameEventDefine.ChangeGameFsm.SendMessage (GameState.StartGame);
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
else
|
||||||
{
|
{
|
||||||
this.ViewConnector.CloseView ();
|
this.ViewConnector.CloseView ();
|
||||||
if (RoomManager.Instance.PartIndex < 3)
|
Destroy (MapContent.Instance.ScenePart.gameObject);
|
||||||
{
|
MapContent.Instance.ScenePart = null;
|
||||||
Destroy (MapContent.Instance.ScenePart.gameObject);
|
//播放结尾gc动画
|
||||||
MapContent.Instance.ScenePart = null;
|
RoomManager.Instance._BossSceneDirector.Play();
|
||||||
RoomManager.Instance.PartIndex++;
|
}
|
||||||
GameEventDefine.ChangeGameFsm.SendMessage (GameState.StartGame);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
//播放结尾gc动画
|
|
||||||
RoomManager.Instance._BossSceneDirector.Play();
|
|
||||||
}
|
|
||||||
});
|
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
// #if UNITY_EDITOR
|
// #if UNITY_EDITOR
|
||||||
|
|||||||
Reference in New Issue
Block a user