You've already forked taptap2024_GJ_chidouren
增加编辑器工具
This commit is contained in:
@@ -774,11 +774,6 @@ MonoBehaviour:
|
||||
m_EffectColor: {r: 0.8867924, g: 0.8867924, b: 0.8867924, a: 0.5}
|
||||
m_EffectDistance: {x: 1, y: -1}
|
||||
m_UseGraphicAlpha: 1
|
||||
--- !u!4 &220168213 stripped
|
||||
Transform:
|
||||
m_CorrespondingSourceObject: {fileID: 3597250010637538087, guid: 785186b6a682ed3448051f5e5ab66386, type: 3}
|
||||
m_PrefabInstance: {fileID: 7898905657705989879}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!1001 &355335388
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -856,11 +851,6 @@ Transform:
|
||||
m_CorrespondingSourceObject: {fileID: 1011920744855142701, guid: 121fd30183d15fd41b7db01d2d435331, type: 3}
|
||||
m_PrefabInstance: {fileID: 355335388}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!4 &454422476 stripped
|
||||
Transform:
|
||||
m_CorrespondingSourceObject: {fileID: 7332648076757603081, guid: 218b2c14960f4ac4386fe7c1487c6374, type: 3}
|
||||
m_PrefabInstance: {fileID: 1203443171463701558}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!1 &505887312
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -1153,11 +1143,6 @@ MonoBehaviour:
|
||||
m_FrequencyGain: 0
|
||||
m_Duration: 0
|
||||
m_NoiseOffsets: {x: 0, y: 0, z: 0}
|
||||
--- !u!4 &1065204223 stripped
|
||||
Transform:
|
||||
m_CorrespondingSourceObject: {fileID: 2208835154500359050, guid: f0c6801915556e5418de1ad436c4e247, type: 3}
|
||||
m_PrefabInstance: {fileID: 2758327132442644158}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!1 &1153590224
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -1646,10 +1631,6 @@ Transform:
|
||||
m_Children:
|
||||
- {fileID: 1230494200}
|
||||
- {fileID: 355335390}
|
||||
- {fileID: 1818713902}
|
||||
- {fileID: 454422476}
|
||||
- {fileID: 1065204223}
|
||||
- {fileID: 220168213}
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &1344272199
|
||||
@@ -2422,11 +2403,6 @@ Transform:
|
||||
- {fileID: 1238765764}
|
||||
m_Father: {fileID: 2011646794}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!4 &1818713902 stripped
|
||||
Transform:
|
||||
m_CorrespondingSourceObject: {fileID: 1486966663552037566, guid: 7a5fc693cae9809469843646d0ee35a1, type: 3}
|
||||
m_PrefabInstance: {fileID: 5562488581515197173}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!1 &1914211174
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -2673,234 +2649,6 @@ MonoBehaviour:
|
||||
m_Script: {fileID: 11500000, guid: 4df116eebd24a984d949044a8237c142, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
--- !u!1001 &1203443171463701558
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
serializedVersion: 3
|
||||
m_TransformParent: {fileID: 1344272198}
|
||||
m_Modifications:
|
||||
- target: {fileID: 5319039742779815564, guid: 218b2c14960f4ac4386fe7c1487c6374, type: 3}
|
||||
propertyPath: m_Name
|
||||
value: blueProp
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7332648076757603081, guid: 218b2c14960f4ac4386fe7c1487c6374, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: -1.07
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7332648076757603081, guid: 218b2c14960f4ac4386fe7c1487c6374, type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: -3.09
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7332648076757603081, guid: 218b2c14960f4ac4386fe7c1487c6374, type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7332648076757603081, guid: 218b2c14960f4ac4386fe7c1487c6374, type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7332648076757603081, guid: 218b2c14960f4ac4386fe7c1487c6374, type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7332648076757603081, guid: 218b2c14960f4ac4386fe7c1487c6374, type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7332648076757603081, guid: 218b2c14960f4ac4386fe7c1487c6374, type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7332648076757603081, guid: 218b2c14960f4ac4386fe7c1487c6374, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7332648076757603081, guid: 218b2c14960f4ac4386fe7c1487c6374, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7332648076757603081, guid: 218b2c14960f4ac4386fe7c1487c6374, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_RemovedGameObjects: []
|
||||
m_AddedGameObjects: []
|
||||
m_AddedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: 218b2c14960f4ac4386fe7c1487c6374, type: 3}
|
||||
--- !u!1001 &2758327132442644158
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
serializedVersion: 3
|
||||
m_TransformParent: {fileID: 1344272198}
|
||||
m_Modifications:
|
||||
- target: {fileID: 868685027203186800, guid: f0c6801915556e5418de1ad436c4e247, type: 3}
|
||||
propertyPath: m_Name
|
||||
value: greenProp
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2208835154500359050, guid: f0c6801915556e5418de1ad436c4e247, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: -4.32
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2208835154500359050, guid: f0c6801915556e5418de1ad436c4e247, type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: -1.23
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2208835154500359050, guid: f0c6801915556e5418de1ad436c4e247, type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2208835154500359050, guid: f0c6801915556e5418de1ad436c4e247, type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2208835154500359050, guid: f0c6801915556e5418de1ad436c4e247, type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2208835154500359050, guid: f0c6801915556e5418de1ad436c4e247, type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2208835154500359050, guid: f0c6801915556e5418de1ad436c4e247, type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2208835154500359050, guid: f0c6801915556e5418de1ad436c4e247, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2208835154500359050, guid: f0c6801915556e5418de1ad436c4e247, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2208835154500359050, guid: f0c6801915556e5418de1ad436c4e247, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_RemovedGameObjects: []
|
||||
m_AddedGameObjects: []
|
||||
m_AddedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: f0c6801915556e5418de1ad436c4e247, type: 3}
|
||||
--- !u!1001 &5562488581515197173
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
serializedVersion: 3
|
||||
m_TransformParent: {fileID: 1344272198}
|
||||
m_Modifications:
|
||||
- target: {fileID: 1486966663552037566, guid: 7a5fc693cae9809469843646d0ee35a1, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: -1.05
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1486966663552037566, guid: 7a5fc693cae9809469843646d0ee35a1, type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: -1.652
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1486966663552037566, guid: 7a5fc693cae9809469843646d0ee35a1, type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1486966663552037566, guid: 7a5fc693cae9809469843646d0ee35a1, type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1486966663552037566, guid: 7a5fc693cae9809469843646d0ee35a1, type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1486966663552037566, guid: 7a5fc693cae9809469843646d0ee35a1, type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1486966663552037566, guid: 7a5fc693cae9809469843646d0ee35a1, type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1486966663552037566, guid: 7a5fc693cae9809469843646d0ee35a1, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1486966663552037566, guid: 7a5fc693cae9809469843646d0ee35a1, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1486966663552037566, guid: 7a5fc693cae9809469843646d0ee35a1, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8351491010039012771, guid: 7a5fc693cae9809469843646d0ee35a1, type: 3}
|
||||
propertyPath: m_Name
|
||||
value: whiteProp
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_RemovedGameObjects: []
|
||||
m_AddedGameObjects: []
|
||||
m_AddedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: 7a5fc693cae9809469843646d0ee35a1, type: 3}
|
||||
--- !u!1001 &7898905657705989879
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
serializedVersion: 3
|
||||
m_TransformParent: {fileID: 1344272198}
|
||||
m_Modifications:
|
||||
- target: {fileID: 141230662941822534, guid: 785186b6a682ed3448051f5e5ab66386, type: 3}
|
||||
propertyPath: m_Name
|
||||
value: redProp
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3597250010637538087, guid: 785186b6a682ed3448051f5e5ab66386, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: -3.91
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3597250010637538087, guid: 785186b6a682ed3448051f5e5ab66386, type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: -4.36
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3597250010637538087, guid: 785186b6a682ed3448051f5e5ab66386, type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3597250010637538087, guid: 785186b6a682ed3448051f5e5ab66386, type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3597250010637538087, guid: 785186b6a682ed3448051f5e5ab66386, type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3597250010637538087, guid: 785186b6a682ed3448051f5e5ab66386, type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3597250010637538087, guid: 785186b6a682ed3448051f5e5ab66386, type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3597250010637538087, guid: 785186b6a682ed3448051f5e5ab66386, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3597250010637538087, guid: 785186b6a682ed3448051f5e5ab66386, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3597250010637538087, guid: 785186b6a682ed3448051f5e5ab66386, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_RemovedGameObjects: []
|
||||
m_AddedGameObjects: []
|
||||
m_AddedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: 785186b6a682ed3448051f5e5ab66386, type: 3}
|
||||
--- !u!1660057539 &9223372036854775807
|
||||
SceneRoots:
|
||||
m_ObjectHideFlags: 0
|
||||
|
||||
3
Assets/Scripts/Game/Component/SceneProp/Editor.meta
Normal file
3
Assets/Scripts/Game/Component/SceneProp/Editor.meta
Normal file
@@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 5730e35c851843828e1dadd267f612b6
|
||||
timeCreated: 1729322729
|
||||
191
Assets/Scripts/Game/Component/SceneProp/Editor/GameSceneTools.cs
Normal file
191
Assets/Scripts/Game/Component/SceneProp/Editor/GameSceneTools.cs
Normal file
@@ -0,0 +1,191 @@
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Game.Component.SceneProp.Editor
|
||||
{
|
||||
public class GameSceneTools
|
||||
{
|
||||
//编辑器场景快速创建工具
|
||||
//加载预制体
|
||||
public static GameObject LoadPrefab (string path)
|
||||
{
|
||||
var prefab = AssetDatabase.LoadAssetAtPath<GameObject> (path);
|
||||
return prefab;
|
||||
}
|
||||
|
||||
public static Vector3 CreatePos ()
|
||||
{
|
||||
//获取选择目标的位置, 如果有父物体直接用父物体位置
|
||||
var target = Selection.activeTransform;
|
||||
if (target != null)
|
||||
{
|
||||
return target.position;
|
||||
}
|
||||
return Vector3.zero;
|
||||
}
|
||||
|
||||
//创建红色道具
|
||||
[MenuItem("GameObject/场景道具/创建传送门red", false, 10)]
|
||||
public static void CreateRedProp (MenuCommand menuCommand)
|
||||
{
|
||||
var prefab = LoadPrefab ("Assets/GameRes/AutoSource/scene_prop/redProp.prefab");
|
||||
var pos = CreatePos ();
|
||||
//保持预制体关联
|
||||
var prop = (GameObject)PrefabUtility.InstantiatePrefab(prefab);
|
||||
prop.transform.position = pos;
|
||||
var target = Selection.activeTransform;
|
||||
if (target != null)
|
||||
{
|
||||
prop.transform.SetParent (target);
|
||||
}
|
||||
|
||||
Undo.RegisterCreatedObjectUndo(prop, "Create " + prop.name);
|
||||
Selection.activeObject = prop;
|
||||
Selection.activeTransform = prop.transform;
|
||||
}
|
||||
|
||||
//创建蓝色道具
|
||||
[MenuItem("GameObject/场景道具/创建加速道具blue", false, 10)]
|
||||
public static void CreateBlueProp (MenuCommand menuCommand)
|
||||
{
|
||||
var prefab = LoadPrefab ("Assets/GameRes/AutoSource/scene_prop/blueProp.prefab");
|
||||
var pos = CreatePos ();
|
||||
var prop = (GameObject)PrefabUtility.InstantiatePrefab(prefab);
|
||||
prop.transform.position = pos;
|
||||
var target = Selection.activeTransform;
|
||||
if (target != null)
|
||||
{
|
||||
prop.transform.SetParent (target);
|
||||
}
|
||||
Undo.RegisterCreatedObjectUndo(prop, "Create " + prop.name);
|
||||
Selection.activeObject = prop;
|
||||
Selection.activeTransform = prop.transform;
|
||||
}
|
||||
|
||||
//创建绿色道具
|
||||
[MenuItem("GameObject/场景道具/创建减速道具green", false, 10)]
|
||||
public static void CreateGreenProp (MenuCommand menuCommand)
|
||||
{
|
||||
var prefab = LoadPrefab ("Assets/GameRes/AutoSource/scene_prop/greenProp.prefab");
|
||||
var pos = CreatePos ();
|
||||
var prop = (GameObject)PrefabUtility.InstantiatePrefab(prefab);
|
||||
prop.transform.position = pos;
|
||||
var target = Selection.activeTransform;
|
||||
if (target != null)
|
||||
{
|
||||
prop.transform.SetParent (target);
|
||||
}
|
||||
Undo.RegisterCreatedObjectUndo(prop, "Create " + prop.name);
|
||||
Selection.activeObject = prop;
|
||||
Selection.activeTransform = prop.transform;
|
||||
}
|
||||
|
||||
//创建白色道具
|
||||
[MenuItem("GameObject/场景道具/创建惊悚buff道具white", false, 10)]
|
||||
public static void CreateWhiteProp (MenuCommand menuCommand)
|
||||
{
|
||||
var prefab = LoadPrefab ("Assets/GameRes/AutoSource/scene_prop/whiteProp.prefab");
|
||||
var pos = CreatePos ();
|
||||
var prop = (GameObject)PrefabUtility.InstantiatePrefab(prefab);
|
||||
prop.transform.position = pos;
|
||||
var target = Selection.activeTransform;
|
||||
if (target != null)
|
||||
{
|
||||
prop.transform.SetParent (target);
|
||||
}
|
||||
Undo.RegisterCreatedObjectUndo(prop, "Create " + prop.name);
|
||||
Selection.activeObject = prop;
|
||||
Selection.activeTransform = prop.transform;
|
||||
}
|
||||
|
||||
//创建普通道具
|
||||
[MenuItem("GameObject/场景道具/创建普通豆子normal" , false, 10)]
|
||||
public static void CreateNormalProp (MenuCommand menuCommand)
|
||||
{
|
||||
var prefab = LoadPrefab ("Assets/GameRes/AutoSource/scene_prop/normalProp.prefab");
|
||||
var pos = CreatePos ();
|
||||
var prop = (GameObject)PrefabUtility.InstantiatePrefab(prefab);
|
||||
prop.transform.position = pos;
|
||||
var target = Selection.activeTransform;
|
||||
if (target != null)
|
||||
{
|
||||
prop.transform.SetParent (target);
|
||||
}
|
||||
Undo.RegisterCreatedObjectUndo(prop, "Create " + prop.name);
|
||||
Selection.activeObject = prop;
|
||||
Selection.activeTransform = prop.transform;
|
||||
}
|
||||
|
||||
//创建敌人a
|
||||
[MenuItem("GameObject/场景敌人/创建敌人a" , false, 10)]
|
||||
public static void CreateEnemyA (MenuCommand menuCommand)
|
||||
{
|
||||
var prefab = LoadPrefab ("Assets/GameRes/GamePool/enemy_A.prefab");
|
||||
var pos = CreatePos ();
|
||||
var prop = (GameObject)PrefabUtility.InstantiatePrefab(prefab);
|
||||
prop.transform.position = pos;
|
||||
var target = Selection.activeTransform;
|
||||
if (target != null)
|
||||
{
|
||||
prop.transform.SetParent (target);
|
||||
}
|
||||
Undo.RegisterCreatedObjectUndo(prop, "Create " + prop.name);
|
||||
Selection.activeObject = prop;
|
||||
Selection.activeTransform = prop.transform;
|
||||
}
|
||||
|
||||
//创建敌人b
|
||||
[MenuItem("GameObject/场景角色/创建敌人b" , false, 10)]
|
||||
public static void CreateEnemyB (MenuCommand menuCommand)
|
||||
{
|
||||
var prefab = LoadPrefab ("Assets/GameRes/GamePool/enemy_B.prefab");
|
||||
var pos = CreatePos ();
|
||||
var prop = (GameObject)PrefabUtility.InstantiatePrefab(prefab);
|
||||
prop.transform.position = pos;
|
||||
var target = Selection.activeTransform;
|
||||
if (target != null)
|
||||
{
|
||||
prop.transform.SetParent (target);
|
||||
}
|
||||
Undo.RegisterCreatedObjectUndo(prop, "Create " + prop.name);
|
||||
Selection.activeObject = prop;
|
||||
Selection.activeTransform = prop.transform;
|
||||
}
|
||||
|
||||
//创建敌人c
|
||||
[MenuItem("GameObject/场景角色/创建敌人c" , false, 10)]
|
||||
public static void CreateEnemyC (MenuCommand menuCommand)
|
||||
{
|
||||
var prefab = LoadPrefab ("Assets/GameRes/GamePool/enemy_C.prefab");
|
||||
var pos = CreatePos ();
|
||||
var prop = (GameObject)PrefabUtility.InstantiatePrefab(prefab);
|
||||
prop.transform.position = pos;
|
||||
var target = Selection.activeTransform;
|
||||
if (target != null)
|
||||
{
|
||||
prop.transform.SetParent (target);
|
||||
}
|
||||
Undo.RegisterCreatedObjectUndo(prop, "Create " + prop.name);
|
||||
Selection.activeObject = prop;
|
||||
Selection.activeTransform = prop.transform;
|
||||
}
|
||||
|
||||
//创建敌人witch
|
||||
[MenuItem("GameObject/场景角色/创建敌人witch" , false, 10)]
|
||||
public static void CreateEnemyWitch (MenuCommand menuCommand)
|
||||
{
|
||||
var prefab = LoadPrefab ("Assets/GameRes/GamePool/enemy_Witch.prefab");
|
||||
var pos = CreatePos ();
|
||||
var prop = (GameObject)PrefabUtility.InstantiatePrefab(prefab);
|
||||
prop.transform.position = pos;
|
||||
var target = Selection.activeTransform;
|
||||
if (target != null)
|
||||
{
|
||||
prop.transform.SetParent (target);
|
||||
}
|
||||
Undo.RegisterCreatedObjectUndo(prop, "Create " + prop.name);
|
||||
Selection.activeObject = prop;
|
||||
Selection.activeTransform = prop.transform;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: ac86259eea0d40a4b7010e3bb988653b
|
||||
timeCreated: 1729322765
|
||||
Reference in New Issue
Block a user