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update 主程序逻辑
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@@ -29,8 +29,9 @@ namespace StateSystem.State
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Debug.Log ("Asset pre load " + AssetManager.ResRootPath + "AutoSource/");
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AssetManager.Instance.LoadAssets<Object>(AssetManager.ResRootPath + "AutoSource/");
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PoolObjectPreload ();
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GameManager.Instance.StartAutoSave ();
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LoadScene ();
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// GameManager.Instance.StartAutoSave ();
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// LoadScene ();
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OnActived ();
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}
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