This commit is contained in:
2024-10-16 00:03:41 +08:00
commit 897058435c
5033 changed files with 1009728 additions and 0 deletions

View File

@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: 0b77f535670bee040ab67212e81ae6a5
folderAsset: yes
timeCreated: 1453275357
licenseType: Store
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: c0ed424e529b00e4e93248c956888947
folderAsset: yes
timeCreated: 1453275357
licenseType: Store
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: 150e5d8f68eb0ad4bab12077f451f92b
folderAsset: yes
timeCreated: 1453275357
licenseType: Store
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,90 @@
fileFormatVersion: 2
guid: f182fe226f95ce743b071340be580597
ModelImporter:
serializedVersion: 19
fileIDToRecycleName:
100000: //RootNode
100002: sentryGunBarrel
100004: sentryGunPitch
100006: sentryGunRotator
400000: //RootNode
400002: sentryGunBarrel
400004: sentryGunPitch
400006: sentryGunRotator
2300000: //RootNode
2300002: sentryGunBarrel
2300004: sentryGunPitch
2300006: sentryGunRotator
3300000: //RootNode
3300002: sentryGunBarrel
3300004: sentryGunPitch
3300006: sentryGunRotator
4300000: sentryGunBase
4300002: sentryGunRotator
4300004: sentryGunPitch
4300006: sentryGunBarrel
11100000: //RootNode
materials:
importMaterials: 0
materialName: 0
materialSearch: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
clipAnimations: []
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 0.01
meshCompression: 0
addColliders: 0
importBlendShapes: 1
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 0
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 4
importAnimation: 1
copyAvatar: 0
humanDescription:
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
hasTranslationDoF: 0
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 1
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: 3161730039b016d46bfd3dd9e79d9954
folderAsset: yes
timeCreated: 1453275357
licenseType: Store
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,76 @@
fileFormatVersion: 2
guid: 3646a921fd79b124688c91eb9e182be4
ModelImporter:
serializedVersion: 19
fileIDToRecycleName:
100000: //RootNode
400000: //RootNode
2300000: //RootNode
3300000: //RootNode
4300000: gun_02
4300002: gun
11100000: //RootNode
materials:
importMaterials: 0
materialName: 0
materialSearch: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
clipAnimations: []
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 0.01
meshCompression: 0
addColliders: 0
importBlendShapes: 1
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 0
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 4
importAnimation: 1
copyAvatar: 0
humanDescription:
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
hasTranslationDoF: 0
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 1
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,75 @@
fileFormatVersion: 2
guid: 786eadb3950877641b589cc33f63608b
ModelImporter:
serializedVersion: 19
fileIDToRecycleName:
100000: //RootNode
400000: //RootNode
2300000: //RootNode
3300000: //RootNode
4300000: gun
11100000: //RootNode
materials:
importMaterials: 0
materialName: 0
materialSearch: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
clipAnimations: []
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 0.01
meshCompression: 0
addColliders: 0
importBlendShapes: 1
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 0
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 4
importAnimation: 1
copyAvatar: 0
humanDescription:
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
hasTranslationDoF: 0
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 1
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,75 @@
fileFormatVersion: 2
guid: 980b69cb31acea844b5aeb0a6e5fd8bd
ModelImporter:
serializedVersion: 19
fileIDToRecycleName:
100000: //RootNode
400000: //RootNode
2300000: //RootNode
3300000: //RootNode
4300000: gun
11100000: //RootNode
materials:
importMaterials: 0
materialName: 0
materialSearch: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
clipAnimations: []
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 0.01
meshCompression: 0
addColliders: 0
importBlendShapes: 1
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 0
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 4
importAnimation: 1
copyAvatar: 0
humanDescription:
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
hasTranslationDoF: 0
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 1
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,75 @@
fileFormatVersion: 2
guid: a890e47bf6e908c489ca9063cf3d46e2
ModelImporter:
serializedVersion: 19
fileIDToRecycleName:
100000: //RootNode
400000: //RootNode
2300000: //RootNode
3300000: //RootNode
4300000: gun
11100000: //RootNode
materials:
importMaterials: 0
materialName: 0
materialSearch: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
clipAnimations: []
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 0.01
meshCompression: 0
addColliders: 0
importBlendShapes: 1
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 0
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 4
importAnimation: 1
copyAvatar: 0
humanDescription:
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
hasTranslationDoF: 0
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 1
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,76 @@
fileFormatVersion: 2
guid: 6edddd155f6f84c468a8527205d5c1f4
ModelImporter:
serializedVersion: 19
fileIDToRecycleName:
100000: //RootNode
400000: //RootNode
2300000: //RootNode
3300000: //RootNode
4300000: helmet_02
4300002: helmet
11100000: //RootNode
materials:
importMaterials: 0
materialName: 0
materialSearch: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
clipAnimations: []
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 0.01
meshCompression: 0
addColliders: 0
importBlendShapes: 1
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 0
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 4
importAnimation: 1
copyAvatar: 0
humanDescription:
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
hasTranslationDoF: 0
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 1
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,75 @@
fileFormatVersion: 2
guid: 18fcdcb72a7bbb648a4e2d03da0883f6
ModelImporter:
serializedVersion: 19
fileIDToRecycleName:
100000: //RootNode
400000: //RootNode
2300000: //RootNode
3300000: //RootNode
4300000: helmet
11100000: //RootNode
materials:
importMaterials: 0
materialName: 0
materialSearch: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
clipAnimations: []
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 0.01
meshCompression: 0
addColliders: 0
importBlendShapes: 1
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 0
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 4
importAnimation: 1
copyAvatar: 0
humanDescription:
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
hasTranslationDoF: 0
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 1
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,78 @@
fileFormatVersion: 2
guid: 93b54a7c35602b24194f1e47ebd36fff
ModelImporter:
serializedVersion: 19
fileIDToRecycleName:
100000: //RootNode
400000: //RootNode
2300000: //RootNode
3300000: //RootNode
4300000: armorBodyLOD2
4300002: armorArmsLOD3
4300004: headLOD2
4300006: helmet
11100000: //RootNode
materials:
importMaterials: 0
materialName: 0
materialSearch: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
clipAnimations: []
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 0.01
meshCompression: 0
addColliders: 0
importBlendShapes: 1
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 0
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 4
importAnimation: 1
copyAvatar: 0
humanDescription:
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
hasTranslationDoF: 0
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 1
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,75 @@
fileFormatVersion: 2
guid: 70ae3f2d5f28c174d939dd619dbca635
ModelImporter:
serializedVersion: 19
fileIDToRecycleName:
100000: //RootNode
400000: //RootNode
2300000: //RootNode
3300000: //RootNode
4300000: helmet
11100000: //RootNode
materials:
importMaterials: 0
materialName: 0
materialSearch: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
clipAnimations: []
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 0.01
meshCompression: 0
addColliders: 0
importBlendShapes: 1
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 0
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 4
importAnimation: 1
copyAvatar: 0
humanDescription:
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
hasTranslationDoF: 0
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 1
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,175 @@
fileFormatVersion: 2
guid: 701b856c84ca7c74d914a612e8db2d70
ModelImporter:
serializedVersion: 19
fileIDToRecycleName:
100000: armorArms
100002: armorBody
100004: Bip01
100006: Bip01 Head
100008: Bip01 L Calf
100010: Bip01 L Clavicle
100012: Bip01 L Finger0
100014: Bip01 L Finger01
100016: Bip01 L Finger1
100018: Bip01 L Finger11
100020: Bip01 L Finger2
100022: Bip01 L Finger21
100024: Bip01 L Finger3
100026: Bip01 L Finger31
100028: Bip01 L Finger4
100030: Bip01 L Finger41
100032: Bip01 L Foot
100034: Bip01 L Forearm
100036: Bip01 L Hand
100038: Bip01 L Thigh
100040: Bip01 L Toe0
100042: Bip01 L UpperArm
100044: Bip01 Neck
100046: Bip01 Pelvis
100048: Bip01 R Calf
100050: Bip01 R Clavicle
100052: Bip01 R Finger0
100054: Bip01 R Finger01
100056: Bip01 R Finger1
100058: Bip01 R Finger11
100060: Bip01 R Finger2
100062: Bip01 R Finger21
100064: Bip01 R Finger3
100066: Bip01 R Finger31
100068: Bip01 R Finger4
100070: Bip01 R Finger41
100072: Bip01 R Foot
100074: Bip01 R Forearm
100076: Bip01 R Hand
100078: Bip01 R Thigh
100080: Bip01 R Toe0
100082: Bip01 R UpperArm
100084: Bip01 Spine
100086: Bip01 Spine1
100088: Bip01 Spine2
100090: head
100092: //RootNode
400000: armorArms
400002: armorBody
400004: Bip01
400006: Bip01 Head
400008: Bip01 L Calf
400010: Bip01 L Clavicle
400012: Bip01 L Finger0
400014: Bip01 L Finger01
400016: Bip01 L Finger1
400018: Bip01 L Finger11
400020: Bip01 L Finger2
400022: Bip01 L Finger21
400024: Bip01 L Finger3
400026: Bip01 L Finger31
400028: Bip01 L Finger4
400030: Bip01 L Finger41
400032: Bip01 L Foot
400034: Bip01 L Forearm
400036: Bip01 L Hand
400038: Bip01 L Thigh
400040: Bip01 L Toe0
400042: Bip01 L UpperArm
400044: Bip01 Neck
400046: Bip01 Pelvis
400048: Bip01 R Calf
400050: Bip01 R Clavicle
400052: Bip01 R Finger0
400054: Bip01 R Finger01
400056: Bip01 R Finger1
400058: Bip01 R Finger11
400060: Bip01 R Finger2
400062: Bip01 R Finger21
400064: Bip01 R Finger3
400066: Bip01 R Finger31
400068: Bip01 R Finger4
400070: Bip01 R Finger41
400072: Bip01 R Foot
400074: Bip01 R Forearm
400076: Bip01 R Hand
400078: Bip01 R Thigh
400080: Bip01 R Toe0
400082: Bip01 R UpperArm
400084: Bip01 Spine
400086: Bip01 Spine1
400088: Bip01 Spine2
400090: head
400092: //RootNode
4300000: body
4300002: armorBody_02
4300004: armorArms_02
4300006: head_02
4300008: armorBody
4300010: armorArms
4300012: head
7400000: Take 001
11100000: //RootNode
13700000: armorArms
13700002: armorBody
13700004: head
materials:
importMaterials: 0
materialName: 0
materialSearch: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
clipAnimations: []
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 0.01
meshCompression: 0
addColliders: 0
importBlendShapes: 1
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 0
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 4
importAnimation: 1
copyAvatar: 0
humanDescription:
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
hasTranslationDoF: 0
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 1
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,174 @@
fileFormatVersion: 2
guid: c35e86938f980214caf66a82479c47ad
ModelImporter:
serializedVersion: 19
fileIDToRecycleName:
100000: armorArms
100002: armorBody
100004: Bip01
100006: Bip01 Head
100008: Bip01 L Calf
100010: Bip01 L Clavicle
100012: Bip01 L Finger0
100014: Bip01 L Finger01
100016: Bip01 L Finger1
100018: Bip01 L Finger11
100020: Bip01 L Finger2
100022: Bip01 L Finger21
100024: Bip01 L Finger3
100026: Bip01 L Finger31
100028: Bip01 L Finger4
100030: Bip01 L Finger41
100032: Bip01 L Foot
100034: Bip01 L Forearm
100036: Bip01 L Hand
100038: Bip01 L Thigh
100040: Bip01 L Toe0
100042: Bip01 L UpperArm
100044: Bip01 Neck
100046: Bip01 Pelvis
100048: Bip01 R Calf
100050: Bip01 R Clavicle
100052: Bip01 R Finger0
100054: Bip01 R Finger01
100056: Bip01 R Finger1
100058: Bip01 R Finger11
100060: Bip01 R Finger2
100062: Bip01 R Finger21
100064: Bip01 R Finger3
100066: Bip01 R Finger31
100068: Bip01 R Finger4
100070: Bip01 R Finger41
100072: Bip01 R Foot
100074: Bip01 R Forearm
100076: Bip01 R Hand
100078: Bip01 R Thigh
100080: Bip01 R Toe0
100082: Bip01 R UpperArm
100084: Bip01 Spine
100086: Bip01 Spine1
100088: Bip01 Spine2
100090: head
100092: //RootNode
400000: armorArms
400002: armorBody
400004: Bip01
400006: Bip01 Head
400008: Bip01 L Calf
400010: Bip01 L Clavicle
400012: Bip01 L Finger0
400014: Bip01 L Finger01
400016: Bip01 L Finger1
400018: Bip01 L Finger11
400020: Bip01 L Finger2
400022: Bip01 L Finger21
400024: Bip01 L Finger3
400026: Bip01 L Finger31
400028: Bip01 L Finger4
400030: Bip01 L Finger41
400032: Bip01 L Foot
400034: Bip01 L Forearm
400036: Bip01 L Hand
400038: Bip01 L Thigh
400040: Bip01 L Toe0
400042: Bip01 L UpperArm
400044: Bip01 Neck
400046: Bip01 Pelvis
400048: Bip01 R Calf
400050: Bip01 R Clavicle
400052: Bip01 R Finger0
400054: Bip01 R Finger01
400056: Bip01 R Finger1
400058: Bip01 R Finger11
400060: Bip01 R Finger2
400062: Bip01 R Finger21
400064: Bip01 R Finger3
400066: Bip01 R Finger31
400068: Bip01 R Finger4
400070: Bip01 R Finger41
400072: Bip01 R Foot
400074: Bip01 R Forearm
400076: Bip01 R Hand
400078: Bip01 R Thigh
400080: Bip01 R Toe0
400082: Bip01 R UpperArm
400084: Bip01 Spine
400086: Bip01 Spine1
400088: Bip01 Spine2
400090: head
400092: //RootNode
4300000: armorBody
4300002: armorArms
4300004: head
4300006: armorBodyLOD1
4300008: armorArmsLOD1
4300010: headLOD1
7400000: Take 001
11100000: //RootNode
13700000: armorArms
13700002: armorBody
13700004: head
materials:
importMaterials: 0
materialName: 0
materialSearch: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
clipAnimations: []
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 0.01
meshCompression: 0
addColliders: 0
importBlendShapes: 1
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 0
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 4
importAnimation: 1
copyAvatar: 0
humanDescription:
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
hasTranslationDoF: 0
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 1
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,175 @@
fileFormatVersion: 2
guid: d80b46e8d93a2ee41bc0b029ce98553a
ModelImporter:
serializedVersion: 19
fileIDToRecycleName:
100000: armorArms
100002: armorBody
100004: Bip01
100006: Bip01 Head
100008: Bip01 L Calf
100010: Bip01 L Clavicle
100012: Bip01 L Finger0
100014: Bip01 L Finger01
100016: Bip01 L Finger1
100018: Bip01 L Finger11
100020: Bip01 L Finger2
100022: Bip01 L Finger21
100024: Bip01 L Finger3
100026: Bip01 L Finger31
100028: Bip01 L Finger4
100030: Bip01 L Finger41
100032: Bip01 L Foot
100034: Bip01 L Forearm
100036: Bip01 L Hand
100038: Bip01 L Thigh
100040: Bip01 L Toe0
100042: Bip01 L UpperArm
100044: Bip01 Neck
100046: Bip01 Pelvis
100048: Bip01 R Calf
100050: Bip01 R Clavicle
100052: Bip01 R Finger0
100054: Bip01 R Finger01
100056: Bip01 R Finger1
100058: Bip01 R Finger11
100060: Bip01 R Finger2
100062: Bip01 R Finger21
100064: Bip01 R Finger3
100066: Bip01 R Finger31
100068: Bip01 R Finger4
100070: Bip01 R Finger41
100072: Bip01 R Foot
100074: Bip01 R Forearm
100076: Bip01 R Hand
100078: Bip01 R Thigh
100080: Bip01 R Toe0
100082: Bip01 R UpperArm
100084: Bip01 Spine
100086: Bip01 Spine1
100088: Bip01 Spine2
100090: head
100092: //RootNode
400000: armorArms
400002: armorBody
400004: Bip01
400006: Bip01 Head
400008: Bip01 L Calf
400010: Bip01 L Clavicle
400012: Bip01 L Finger0
400014: Bip01 L Finger01
400016: Bip01 L Finger1
400018: Bip01 L Finger11
400020: Bip01 L Finger2
400022: Bip01 L Finger21
400024: Bip01 L Finger3
400026: Bip01 L Finger31
400028: Bip01 L Finger4
400030: Bip01 L Finger41
400032: Bip01 L Foot
400034: Bip01 L Forearm
400036: Bip01 L Hand
400038: Bip01 L Thigh
400040: Bip01 L Toe0
400042: Bip01 L UpperArm
400044: Bip01 Neck
400046: Bip01 Pelvis
400048: Bip01 R Calf
400050: Bip01 R Clavicle
400052: Bip01 R Finger0
400054: Bip01 R Finger01
400056: Bip01 R Finger1
400058: Bip01 R Finger11
400060: Bip01 R Finger2
400062: Bip01 R Finger21
400064: Bip01 R Finger3
400066: Bip01 R Finger31
400068: Bip01 R Finger4
400070: Bip01 R Finger41
400072: Bip01 R Foot
400074: Bip01 R Forearm
400076: Bip01 R Hand
400078: Bip01 R Thigh
400080: Bip01 R Toe0
400082: Bip01 R UpperArm
400084: Bip01 Spine
400086: Bip01 Spine1
400088: Bip01 Spine2
400090: head
400092: //RootNode
4300000: armorBodyLOD2
4300002: armorArmsLOD3
4300004: headLOD2
4300006: armorArmsLOD2
4300008: armorBody
4300010: armorArms
4300012: head
7400000: Take 001
11100000: //RootNode
13700000: armorArms
13700002: armorBody
13700004: head
materials:
importMaterials: 0
materialName: 0
materialSearch: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
clipAnimations: []
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 0.01
meshCompression: 0
addColliders: 0
importBlendShapes: 1
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 0
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 4
importAnimation: 1
copyAvatar: 0
humanDescription:
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
hasTranslationDoF: 0
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 1
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,174 @@
fileFormatVersion: 2
guid: 360b6e844225e11439ed367f473c229e
ModelImporter:
serializedVersion: 19
fileIDToRecycleName:
100000: armorArms
100002: armorBody
100004: Bip01
100006: Bip01 Head
100008: Bip01 L Calf
100010: Bip01 L Clavicle
100012: Bip01 L Finger0
100014: Bip01 L Finger01
100016: Bip01 L Finger1
100018: Bip01 L Finger11
100020: Bip01 L Finger2
100022: Bip01 L Finger21
100024: Bip01 L Finger3
100026: Bip01 L Finger31
100028: Bip01 L Finger4
100030: Bip01 L Finger41
100032: Bip01 L Foot
100034: Bip01 L Forearm
100036: Bip01 L Hand
100038: Bip01 L Thigh
100040: Bip01 L Toe0
100042: Bip01 L UpperArm
100044: Bip01 Neck
100046: Bip01 Pelvis
100048: Bip01 R Calf
100050: Bip01 R Clavicle
100052: Bip01 R Finger0
100054: Bip01 R Finger01
100056: Bip01 R Finger1
100058: Bip01 R Finger11
100060: Bip01 R Finger2
100062: Bip01 R Finger21
100064: Bip01 R Finger3
100066: Bip01 R Finger31
100068: Bip01 R Finger4
100070: Bip01 R Finger41
100072: Bip01 R Foot
100074: Bip01 R Forearm
100076: Bip01 R Hand
100078: Bip01 R Thigh
100080: Bip01 R Toe0
100082: Bip01 R UpperArm
100084: Bip01 Spine
100086: Bip01 Spine1
100088: Bip01 Spine2
100090: head
100092: //RootNode
400000: armorArms
400002: armorBody
400004: Bip01
400006: Bip01 Head
400008: Bip01 L Calf
400010: Bip01 L Clavicle
400012: Bip01 L Finger0
400014: Bip01 L Finger01
400016: Bip01 L Finger1
400018: Bip01 L Finger11
400020: Bip01 L Finger2
400022: Bip01 L Finger21
400024: Bip01 L Finger3
400026: Bip01 L Finger31
400028: Bip01 L Finger4
400030: Bip01 L Finger41
400032: Bip01 L Foot
400034: Bip01 L Forearm
400036: Bip01 L Hand
400038: Bip01 L Thigh
400040: Bip01 L Toe0
400042: Bip01 L UpperArm
400044: Bip01 Neck
400046: Bip01 Pelvis
400048: Bip01 R Calf
400050: Bip01 R Clavicle
400052: Bip01 R Finger0
400054: Bip01 R Finger01
400056: Bip01 R Finger1
400058: Bip01 R Finger11
400060: Bip01 R Finger2
400062: Bip01 R Finger21
400064: Bip01 R Finger3
400066: Bip01 R Finger31
400068: Bip01 R Finger4
400070: Bip01 R Finger41
400072: Bip01 R Foot
400074: Bip01 R Forearm
400076: Bip01 R Hand
400078: Bip01 R Thigh
400080: Bip01 R Toe0
400082: Bip01 R UpperArm
400084: Bip01 Spine
400086: Bip01 Spine1
400088: Bip01 Spine2
400090: head
400092: //RootNode
4300000: armorBodyLOD3
4300002: armorArmsLOD3
4300004: headLOD3
4300006: armorBody
4300008: armorArms
4300010: head
7400000: Take 001
11100000: //RootNode
13700000: armorArms
13700002: armorBody
13700004: head
materials:
importMaterials: 0
materialName: 0
materialSearch: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
clipAnimations: []
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 0.01
meshCompression: 0
addColliders: 0
importBlendShapes: 1
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 0
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 4
importAnimation: 1
copyAvatar: 0
humanDescription:
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
hasTranslationDoF: 0
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 1
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: c45bbee0018b7b94086b6759253abd69
folderAsset: yes
timeCreated: 1453275357
licenseType: Store
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,6 @@
fileFormatVersion: 2
guid: 08531a0afd735564aac4fe73ec570feb
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,6 @@
fileFormatVersion: 2
guid: b5169ec978cd9b34bb8ca5010e1f872d
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,6 @@
fileFormatVersion: 2
guid: 7e5b66335dc64c045b567baad1f823f7
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,6 @@
fileFormatVersion: 2
guid: 24de8c1ac4c658d4e8cae82fdc4fabc2
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,6 @@
fileFormatVersion: 2
guid: 274bb219f1130ce4383e5f189090af55
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,6 @@
fileFormatVersion: 2
guid: b8b805ef522cb9e46bcd8716bc7c9785
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,6 @@
fileFormatVersion: 2
guid: 772f34dc4be934e43bbe9f44a013d62b
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,6 @@
fileFormatVersion: 2
guid: d0ec108969f85dc45a7aab2347e8d300
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,6 @@
fileFormatVersion: 2
guid: 116fb66244dfe2942b40d5d478b22f94
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,6 @@
fileFormatVersion: 2
guid: c166971fc18a7034aae34283ed2468c0
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,6 @@
fileFormatVersion: 2
guid: dc587d64f9cf31649ba24a92456b7c1c
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,6 @@
fileFormatVersion: 2
guid: 5afc53eeef517bc4ab35466d61ad83e0
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,6 @@
fileFormatVersion: 2
guid: 2ace9c92dda22754b8097715d8ce0bed
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,6 @@
fileFormatVersion: 2
guid: e9689d342281fd844a5aaa28c1c95bf8
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,6 @@
fileFormatVersion: 2
guid: 4b1153dae34c54d4880e4a03a84b2ef6
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,6 @@
fileFormatVersion: 2
guid: 53d138a68550952488d87158a8618501
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,6 @@
fileFormatVersion: 2
guid: c66175c9efdaada4aa12ab7be0169485
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,6 @@
fileFormatVersion: 2
guid: b2dfbc95910dc1441af287df10b2c7f3
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,6 @@
fileFormatVersion: 2
guid: 89cdcd349473ac4489489ec4acb36698
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,6 @@
fileFormatVersion: 2
guid: fcff29829615ecc4b9ea92ce0db2e43d
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,6 @@
fileFormatVersion: 2
guid: 348d5c6a97524d1449c3c9d0ae3ca1b8
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,6 @@
fileFormatVersion: 2
guid: a42acf9a1e556824fb50b01b486ee8b9
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,6 @@
fileFormatVersion: 2
guid: 1ca634393966f1b4b9d417f7581860a5
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,6 @@
fileFormatVersion: 2
guid: 04e15b6e5d916294dbeace17febe3e9c
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,6 @@
fileFormatVersion: 2
guid: b4ff5c862b4b3d34eaf63b3c778995b3
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: 1bd05f70fca62264780d38fffbe75a3d
folderAsset: yes
timeCreated: 1453275357
licenseType: Store
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: 4b7770b456ae7764888e9106e075c681
folderAsset: yes
timeCreated: 1453275357
licenseType: Store
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,41 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: sentryGun
m_Shader: {fileID: 23, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 2800000, guid: 4f73df9b6daacbb4c9e72868d1404be9, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Cube:
m_Texture: {fileID: 8900000, guid: 077441d7f83eb9e4c8cb1af28dbfb8b2, type: 2}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: a12f669c2f5b1514c9f06eadaa9ba25e, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _Shininess: 0.17253733
m_Colors:
- _Color: {r: 0.6347182, g: 0.63827586, b: 0.6492537, a: 1}
- _ReflectColor: {r: 0.82089555, g: 0.82089555, b: 0.82089555, a: 0.5019608}
- _SpecColor: {r: 0.6492537, g: 0.6492537, b: 0.6492537, a: 1}
--- !u!1002 &2100001
EditorExtensionImpl:
serializedVersion: 6

View File

@@ -0,0 +1,6 @@
fileFormatVersion: 2
guid: 05f5cbc0c97ec434faf04332624b49f4
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: fab6ae07d88aacf4592c1d9b2311571f
folderAsset: yes
timeCreated: 1453275357
licenseType: Store
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,41 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: gun
m_Shader: {fileID: 23, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 2800000, guid: 5565e2601018a9d4482c586e4d4764de, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Cube:
m_Texture: {fileID: 8900000, guid: 077441d7f83eb9e4c8cb1af28dbfb8b2, type: 2}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 50c1d82c9ace12e45a45ded2b83b8583, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _Shininess: 0.3202985
m_Colors:
- _Color: {r: 0.27150595, g: 0.2708844, b: 0.2835821, a: 1}
- _ReflectColor: {r: 0.8432836, g: 0.8098374, b: 0.7174204, a: 0.5019608}
- _SpecColor: {r: 0.909404, g: 0.89552236, b: 1, a: 1}
--- !u!1002 &2100001
EditorExtensionImpl:
serializedVersion: 6

View File

@@ -0,0 +1,6 @@
fileFormatVersion: 2
guid: 9a4ccfb15f7443849ac7cb23e4101098
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,41 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: soldierArms
m_Shader: {fileID: 23, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 2800000, guid: b0c88fa026941e1448a908d2298a8def, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Cube:
m_Texture: {fileID: 8900000, guid: 077441d7f83eb9e4c8cb1af28dbfb8b2, type: 2}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 6841de128191fec4e90bfed108782bce, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _Shininess: 0.20208955
m_Colors:
- _Color: {r: 0.380597, g: 0.36355534, b: 0.36355534, a: 1}
- _ReflectColor: {r: 1, g: 1, b: 1, a: 0.5019608}
- _SpecColor: {r: 0.7070313, g: 0.7089552, b: 0.640176, a: 1}
--- !u!1002 &2100001
EditorExtensionImpl:
serializedVersion: 6

View File

@@ -0,0 +1,6 @@
fileFormatVersion: 2
guid: 6640d01af8aa9594aa3551e8bcc9e332
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,41 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: soldierBody
m_Shader: {fileID: 23, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 2800000, guid: 76c80da8ab74ef348a300e13bc4cad18, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Cube:
m_Texture: {fileID: 8900000, guid: 077441d7f83eb9e4c8cb1af28dbfb8b2, type: 2}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 7db85657aa94f0f42bd89c3fb45ada02, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _Shininess: 0.20208955
m_Colors:
- _Color: {r: 0.5671642, g: 0.5206059, b: 0.5206059, a: 1}
- _ReflectColor: {r: 1, g: 1, b: 1, a: 0.5019608}
- _SpecColor: {r: 0.7070313, g: 0.7089552, b: 0.640176, a: 1}
--- !u!1002 &2100001
EditorExtensionImpl:
serializedVersion: 6

View File

@@ -0,0 +1,6 @@
fileFormatVersion: 2
guid: 7d600226ac552f847a49a071b4e83666
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,41 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: soldierHead
m_Shader: {fileID: 23, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 2800000, guid: 9eeb49b1005a7c6498317e8612dc1f89, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Cube:
m_Texture: {fileID: 8900000, guid: 077441d7f83eb9e4c8cb1af28dbfb8b2, type: 2}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 0d9cbbfb9a5bee249b47e33426cf8d1e, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _Shininess: 0.21942309
m_Colors:
- _Color: {r: 0.93656206, g: 0.96268654, b: 0.8692916, a: 1}
- _ReflectColor: {r: 0.43283582, g: 0.1023699, b: 0.0032301154, a: 0.5019608}
- _SpecColor: {r: 0.47761196, g: 0.46016458, b: 0.29939854, a: 1}
--- !u!1002 &2100001
EditorExtensionImpl:
serializedVersion: 6

View File

@@ -0,0 +1,6 @@
fileFormatVersion: 2
guid: 894abf262240fd142ae57e78258da135
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,41 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: soldierHelmet
m_Shader: {fileID: 23, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 2800000, guid: aa9f4a47e6f22c94c8035d6837529bd2, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Cube:
m_Texture: {fileID: 8900000, guid: 077441d7f83eb9e4c8cb1af28dbfb8b2, type: 2}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: a10022e50b431d146a2b1343b42195d9, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _Shininess: 0.20208955
m_Colors:
- _Color: {r: 0.5671642, g: 0.5206059, b: 0.5206059, a: 1}
- _ReflectColor: {r: 1, g: 1, b: 1, a: 0.5019608}
- _SpecColor: {r: 0.7070313, g: 0.7089552, b: 0.640176, a: 1}
--- !u!1002 &2100001
EditorExtensionImpl:
serializedVersion: 6

View File

@@ -0,0 +1,6 @@
fileFormatVersion: 2
guid: 806d681475941e64eab3f7ace7cc134b
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,41 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: soldierLenses
m_Shader: {fileID: 33, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 2800000, guid: aa9f4a47e6f22c94c8035d6837529bd2, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Cube:
m_Texture: {fileID: 8900000, guid: 868e1f60bdb8de84a9561f412c9bce5a, type: 2}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: a10022e50b431d146a2b1343b42195d9, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _Shininess: 0.12820895
m_Colors:
- _Color: {r: 0.8, g: 0.8, b: 0.8, a: 1}
- _ReflectColor: {r: 1, g: 1, b: 1, a: 0.5}
- _SpecColor: {r: 0.95720696, g: 1, b: 0.92537314, a: 0}
--- !u!1002 &2100001
EditorExtensionImpl:
serializedVersion: 6

View File

@@ -0,0 +1,6 @@
fileFormatVersion: 2
guid: af6fd0a94337f1d449e4f84d12b18754
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: ae6350fbf0ef9a147987432aeca1a282
folderAsset: yes
timeCreated: 1453275357
licenseType: Store
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: d3977e9ff73e49340ade5b8508719e53
folderAsset: yes
timeCreated: 1453275357
licenseType: Store
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

Some files were not shown because too many files have changed in this diff Show More