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2024-10-16 00:03:41 +08:00
commit 897058435c
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using UnityEngine;
public class EventCode
{
/// <summary>
/// 切换下一个游戏摄像头
/// </summary>
public const int GAME_CAMERA_NEXT = 0;
/// <summary>
/// 摄像头抖动
/// inTime : 淡入时长 f
/// time :持续时长 f
/// outTime : 淡出时长 f
/// shake :震动强度 【0 - 1】 f
/// </summary>
public const int GAME_CAMERA_SHAKE = 1;
/// <summary>
/// 激活指定相机
/// index : 相机index
/// </summary>
public const int GAME_CAMERA_CHANEG = 2;
}