updat core
157
Assets/Art/Material/propBorder.mat
Normal file
@@ -0,0 +1,157 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &-1469027649898407122
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 11
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
version: 7
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 8
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: propBorder
|
||||
m_Shader: {fileID: -6465566751694194690, guid: f15679aa25ddf4c4dab3a6e191b55c32, type: 3}
|
||||
m_Parent: {fileID: 0}
|
||||
m_ModifiedSerializedProperties: 0
|
||||
m_ValidKeywords: []
|
||||
m_InvalidKeywords:
|
||||
- _FLIPBOOKBLENDING_OFF
|
||||
- _SURFACE_TYPE_TRANSPARENT
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap: {}
|
||||
disabledShaderPasses:
|
||||
- DepthOnly
|
||||
- SHADOWCASTER
|
||||
m_LockedProperties:
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _BaseMap:
|
||||
m_Texture: {fileID: 2800000, guid: 067dadb16247a32448dd9b57900594c7, type: 3}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _BumpMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailAlbedoMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailMask:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailNormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 2800000, guid: 067dadb16247a32448dd9b57900594c7, type: 3}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MetallicGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _OcclusionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ParallaxMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _SpecGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- unity_Lightmaps:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- unity_LightmapsInd:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- unity_ShadowMasks:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Ints: []
|
||||
m_Floats:
|
||||
- _AlphaClip: 0
|
||||
- _AlphaToMask: 0
|
||||
- _Blend: 2
|
||||
- _BlendModePreserveSpecular: 1
|
||||
- _BlendOp: 0
|
||||
- _BumpScale: 1
|
||||
- _CameraFadingEnabled: 0
|
||||
- _CameraFarFadeDistance: 2
|
||||
- _CameraNearFadeDistance: 1
|
||||
- _ClearCoatMask: 0
|
||||
- _ClearCoatSmoothness: 0
|
||||
- _ColorMode: 0
|
||||
- _Cull: 2
|
||||
- _Cutoff: 0.5
|
||||
- _DetailAlbedoMapScale: 1
|
||||
- _DetailNormalMapScale: 1
|
||||
- _DistortionBlend: 0.5
|
||||
- _DistortionEnabled: 0
|
||||
- _DistortionStrength: 1
|
||||
- _DistortionStrengthScaled: 0.1
|
||||
- _DstBlend: 1
|
||||
- _DstBlendAlpha: 1
|
||||
- _EnvironmentReflections: 1
|
||||
- _FlipbookBlending: 0
|
||||
- _FlipbookMode: 0
|
||||
- _GlossMapScale: 0
|
||||
- _Glossiness: 0
|
||||
- _GlossyReflections: 0
|
||||
- _Metallic: 0
|
||||
- _MinHDRoffset11111: 1
|
||||
- _Mode: 0
|
||||
- _OcclusionStrength: 1
|
||||
- _Parallax: 0.005
|
||||
- _QueueOffset: 0
|
||||
- _ReceiveShadows: 1
|
||||
- _Smoothness: 0.5
|
||||
- _SmoothnessTextureChannel: 0
|
||||
- _SoftParticlesEnabled: 0
|
||||
- _SoftParticlesFarFadeDistance: 1
|
||||
- _SoftParticlesNearFadeDistance: 0
|
||||
- _SpecularHighlights: 1
|
||||
- _Speed11111: 0
|
||||
- _SrcBlend: 5
|
||||
- _SrcBlendAlpha: 1
|
||||
- _Surface: 1
|
||||
- _WorkflowMode: 1
|
||||
- _ZWrite: 0
|
||||
m_Colors:
|
||||
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _BaseColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
|
||||
- _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0}
|
||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _HDR1111: {r: 9.632714, g: 9.632714, b: 9.632714, a: 1}
|
||||
- _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0}
|
||||
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
|
||||
m_BuildTextureStacks: []
|
||||
8
Assets/Art/Material/propBorder.mat.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 2492075ec45d51240b6fc6a034cf1b96
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 2100000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
158
Assets/Art/Material/propBorder2.mat
Normal file
@@ -0,0 +1,158 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &-1469027649898407122
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 11
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
version: 7
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 8
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: propBorder2
|
||||
m_Shader: {fileID: -6465566751694194690, guid: f15679aa25ddf4c4dab3a6e191b55c32, type: 3}
|
||||
m_Parent: {fileID: 0}
|
||||
m_ModifiedSerializedProperties: 0
|
||||
m_ValidKeywords: []
|
||||
m_InvalidKeywords:
|
||||
- _FLIPBOOKBLENDING_OFF
|
||||
- _SURFACE_TYPE_TRANSPARENT
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap: {}
|
||||
disabledShaderPasses:
|
||||
- DepthOnly
|
||||
- SHADOWCASTER
|
||||
m_LockedProperties:
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _BaseMap:
|
||||
m_Texture: {fileID: 2800000, guid: 1a42412a7c2070c479661a8f753a7558, type: 3}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _BumpMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailAlbedoMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailMask:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailNormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 2800000, guid: 1a42412a7c2070c479661a8f753a7558, type: 3}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MetallicGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _OcclusionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ParallaxMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _SpecGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- unity_Lightmaps:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- unity_LightmapsInd:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- unity_ShadowMasks:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Ints: []
|
||||
m_Floats:
|
||||
- _AlphaClip: 0
|
||||
- _AlphaToMask: 0
|
||||
- _Blend: 2
|
||||
- _BlendModePreserveSpecular: 1
|
||||
- _BlendOp: 0
|
||||
- _BumpScale: 1
|
||||
- _CameraFadingEnabled: 0
|
||||
- _CameraFarFadeDistance: 2
|
||||
- _CameraNearFadeDistance: 1
|
||||
- _ClearCoatMask: 0
|
||||
- _ClearCoatSmoothness: 0
|
||||
- _ColorMode: 0
|
||||
- _Cull: 2
|
||||
- _Cutoff: 0.5
|
||||
- _DetailAlbedoMapScale: 1
|
||||
- _DetailNormalMapScale: 1
|
||||
- _DistortionBlend: 0.5
|
||||
- _DistortionEnabled: 0
|
||||
- _DistortionStrength: 1
|
||||
- _DistortionStrengthScaled: 0.1
|
||||
- _DstBlend: 1
|
||||
- _DstBlendAlpha: 1
|
||||
- _EnvironmentReflections: 1
|
||||
- _FlipbookBlending: 0
|
||||
- _FlipbookMode: 0
|
||||
- _GlossMapScale: 0
|
||||
- _Glossiness: 0
|
||||
- _GlossyReflections: 0
|
||||
- _MaxHDRoffset11111_1: 1
|
||||
- _Metallic: 0
|
||||
- _MinHDRoffset11111: 0.642
|
||||
- _Mode: 0
|
||||
- _OcclusionStrength: 1
|
||||
- _Parallax: 0.005
|
||||
- _QueueOffset: 0
|
||||
- _ReceiveShadows: 1
|
||||
- _Smoothness: 0.5
|
||||
- _SmoothnessTextureChannel: 0
|
||||
- _SoftParticlesEnabled: 0
|
||||
- _SoftParticlesFarFadeDistance: 1
|
||||
- _SoftParticlesNearFadeDistance: 0
|
||||
- _SpecularHighlights: 1
|
||||
- _Speed11111: 3.09
|
||||
- _SrcBlend: 5
|
||||
- _SrcBlendAlpha: 1
|
||||
- _Surface: 1
|
||||
- _WorkflowMode: 1
|
||||
- _ZWrite: 0
|
||||
m_Colors:
|
||||
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _BaseColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
|
||||
- _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0}
|
||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _HDR1111: {r: 8, g: 8, b: 8, a: 1}
|
||||
- _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0}
|
||||
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
|
||||
m_BuildTextureStacks: []
|
||||
8
Assets/Art/Material/propBorder2.mat.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 2b3ce83826e9342418d59e49aa14035e
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 2100000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
157
Assets/Art/Material/propBorder_big.mat
Normal file
@@ -0,0 +1,157 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &-1469027649898407122
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 11
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
version: 7
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 8
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: propBorder_big
|
||||
m_Shader: {fileID: -6465566751694194690, guid: f15679aa25ddf4c4dab3a6e191b55c32, type: 3}
|
||||
m_Parent: {fileID: 0}
|
||||
m_ModifiedSerializedProperties: 0
|
||||
m_ValidKeywords: []
|
||||
m_InvalidKeywords:
|
||||
- _FLIPBOOKBLENDING_OFF
|
||||
- _SURFACE_TYPE_TRANSPARENT
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap: {}
|
||||
disabledShaderPasses:
|
||||
- DepthOnly
|
||||
- SHADOWCASTER
|
||||
m_LockedProperties:
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _BaseMap:
|
||||
m_Texture: {fileID: 2800000, guid: 067dadb16247a32448dd9b57900594c7, type: 3}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _BumpMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailAlbedoMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailMask:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailNormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 2800000, guid: 067dadb16247a32448dd9b57900594c7, type: 3}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MetallicGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _OcclusionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ParallaxMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _SpecGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- unity_Lightmaps:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- unity_LightmapsInd:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- unity_ShadowMasks:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Ints: []
|
||||
m_Floats:
|
||||
- _AlphaClip: 0
|
||||
- _AlphaToMask: 0
|
||||
- _Blend: 2
|
||||
- _BlendModePreserveSpecular: 1
|
||||
- _BlendOp: 0
|
||||
- _BumpScale: 1
|
||||
- _CameraFadingEnabled: 0
|
||||
- _CameraFarFadeDistance: 2
|
||||
- _CameraNearFadeDistance: 1
|
||||
- _ClearCoatMask: 0
|
||||
- _ClearCoatSmoothness: 0
|
||||
- _ColorMode: 0
|
||||
- _Cull: 2
|
||||
- _Cutoff: 0.5
|
||||
- _DetailAlbedoMapScale: 1
|
||||
- _DetailNormalMapScale: 1
|
||||
- _DistortionBlend: 0.5
|
||||
- _DistortionEnabled: 0
|
||||
- _DistortionStrength: 1
|
||||
- _DistortionStrengthScaled: 0.1
|
||||
- _DstBlend: 1
|
||||
- _DstBlendAlpha: 1
|
||||
- _EnvironmentReflections: 1
|
||||
- _FlipbookBlending: 0
|
||||
- _FlipbookMode: 0
|
||||
- _GlossMapScale: 0
|
||||
- _Glossiness: 0
|
||||
- _GlossyReflections: 0
|
||||
- _Metallic: 0
|
||||
- _MinHDRoffset11111: 1
|
||||
- _Mode: 0
|
||||
- _OcclusionStrength: 1
|
||||
- _Parallax: 0.005
|
||||
- _QueueOffset: 0
|
||||
- _ReceiveShadows: 1
|
||||
- _Smoothness: 0.5
|
||||
- _SmoothnessTextureChannel: 0
|
||||
- _SoftParticlesEnabled: 0
|
||||
- _SoftParticlesFarFadeDistance: 1
|
||||
- _SoftParticlesNearFadeDistance: 0
|
||||
- _SpecularHighlights: 1
|
||||
- _Speed11111: 0
|
||||
- _SrcBlend: 5
|
||||
- _SrcBlendAlpha: 1
|
||||
- _Surface: 1
|
||||
- _WorkflowMode: 1
|
||||
- _ZWrite: 0
|
||||
m_Colors:
|
||||
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _BaseColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
|
||||
- _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0}
|
||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _HDR1111: {r: 1.2040893, g: 1.2040893, b: 1.2040893, a: 1}
|
||||
- _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0}
|
||||
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
|
||||
m_BuildTextureStacks: []
|
||||
8
Assets/Art/Material/propBorder_big.mat.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 2714edfeee55d2642a7b0e44f9df013e
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 2100000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
157
Assets/Art/Material/propEffect1.mat
Normal file
@@ -0,0 +1,157 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &-1469027649898407122
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 11
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
version: 7
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 8
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: propEffect1
|
||||
m_Shader: {fileID: -6465566751694194690, guid: 92fc7f95a8fe8cb42852c33c95ab146a, type: 3}
|
||||
m_Parent: {fileID: 0}
|
||||
m_ModifiedSerializedProperties: 0
|
||||
m_ValidKeywords: []
|
||||
m_InvalidKeywords:
|
||||
- _FLIPBOOKBLENDING_OFF
|
||||
- _SURFACE_TYPE_TRANSPARENT
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap: {}
|
||||
disabledShaderPasses:
|
||||
- DepthOnly
|
||||
- SHADOWCASTER
|
||||
m_LockedProperties:
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _BaseMap:
|
||||
m_Texture: {fileID: 2800000, guid: 43a3b931b82eeff4d87d4f477b1b16a4, type: 3}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _BumpMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailAlbedoMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailMask:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailNormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 2800000, guid: 43a3b931b82eeff4d87d4f477b1b16a4, type: 3}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MetallicGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _OcclusionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ParallaxMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _SpecGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- unity_Lightmaps:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- unity_LightmapsInd:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- unity_ShadowMasks:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Ints: []
|
||||
m_Floats:
|
||||
- _AlphaClip: 0
|
||||
- _AlphaToMask: 0
|
||||
- _Blend: 0
|
||||
- _BlendModePreserveSpecular: 1
|
||||
- _BlendOp: 0
|
||||
- _BumpScale: 1
|
||||
- _CameraFadingEnabled: 0
|
||||
- _CameraFarFadeDistance: 2
|
||||
- _CameraNearFadeDistance: 1
|
||||
- _ClearCoatMask: 0
|
||||
- _ClearCoatSmoothness: 0
|
||||
- _ColorMode: 0
|
||||
- _Cull: 2
|
||||
- _Cutoff: 0.5
|
||||
- _DetailAlbedoMapScale: 1
|
||||
- _DetailNormalMapScale: 1
|
||||
- _DistortionBlend: 0.5
|
||||
- _DistortionEnabled: 0
|
||||
- _DistortionStrength: 1
|
||||
- _DistortionStrengthScaled: 0.1
|
||||
- _DstBlend: 10
|
||||
- _DstBlendAlpha: 10
|
||||
- _EnvironmentReflections: 1
|
||||
- _FlipbookBlending: 0
|
||||
- _FlipbookMode: 0
|
||||
- _GlossMapScale: 0
|
||||
- _Glossiness: 0
|
||||
- _GlossyReflections: 0
|
||||
- _Metallic: 0
|
||||
- _MinHDRoffset11111: 1
|
||||
- _Mode: 0
|
||||
- _OcclusionStrength: 1
|
||||
- _Parallax: 0.005
|
||||
- _QueueOffset: 0
|
||||
- _ReceiveShadows: 1
|
||||
- _Smoothness: 0.5
|
||||
- _SmoothnessTextureChannel: 0
|
||||
- _SoftParticlesEnabled: 0
|
||||
- _SoftParticlesFarFadeDistance: 1
|
||||
- _SoftParticlesNearFadeDistance: 0
|
||||
- _SpecularHighlights: 1
|
||||
- _Speed11111: 0
|
||||
- _SrcBlend: 5
|
||||
- _SrcBlendAlpha: 1
|
||||
- _Surface: 1
|
||||
- _WorkflowMode: 1
|
||||
- _ZWrite: 0
|
||||
m_Colors:
|
||||
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _BaseColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
|
||||
- _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0}
|
||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _EmissionColor: {r: 4, g: 4, b: 4, a: 1}
|
||||
- _HDR1111: {r: 10.6000185, g: 10.6000185, b: 10.6000185, a: 1}
|
||||
- _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0}
|
||||
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
|
||||
m_BuildTextureStacks: []
|
||||
8
Assets/Art/Material/propEffect1.mat.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 4ac90972bf81d21459ccfded369c48ca
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 2100000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
2769
Assets/Art/Shader/CommonHDR_add.shadergraph
Normal file
10
Assets/Art/Shader/CommonHDR_add.shadergraph.meta
Normal file
@@ -0,0 +1,10 @@
|
||||
fileFormatVersion: 2
|
||||
guid: f15679aa25ddf4c4dab3a6e191b55c32
|
||||
ScriptedImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
script: {fileID: 11500000, guid: 625f186215c104763be7675aa2d941aa, type: 3}
|
||||
BIN
Assets/Art/VFXTextures/effect2.psd
Normal file
166
Assets/Art/VFXTextures/effect2.psd.meta
Normal file
@@ -0,0 +1,166 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 1a42412a7c2070c479661a8f753a7558
|
||||
TextureImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 12
|
||||
mipmaps:
|
||||
mipMapMode: 0
|
||||
enableMipMap: 0
|
||||
sRGBTexture: 1
|
||||
linearTexture: 0
|
||||
fadeOut: 0
|
||||
borderMipMap: 0
|
||||
mipMapsPreserveCoverage: 0
|
||||
alphaTestReferenceValue: 0.5
|
||||
mipMapFadeDistanceStart: 1
|
||||
mipMapFadeDistanceEnd: 3
|
||||
bumpmap:
|
||||
convertToNormalMap: 0
|
||||
externalNormalMap: 0
|
||||
heightScale: 0.25
|
||||
normalMapFilter: 0
|
||||
flipGreenChannel: 0
|
||||
isReadable: 0
|
||||
streamingMipmaps: 0
|
||||
streamingMipmapsPriority: 0
|
||||
vTOnly: 0
|
||||
ignoreMipmapLimit: 0
|
||||
grayScaleToAlpha: 0
|
||||
generateCubemap: 6
|
||||
cubemapConvolution: 0
|
||||
seamlessCubemap: 0
|
||||
textureFormat: 1
|
||||
maxTextureSize: 2048
|
||||
textureSettings:
|
||||
serializedVersion: 2
|
||||
filterMode: 1
|
||||
aniso: 1
|
||||
mipBias: 0
|
||||
wrapU: 1
|
||||
wrapV: 1
|
||||
wrapW: 1
|
||||
nPOTScale: 0
|
||||
lightmap: 0
|
||||
compressionQuality: 50
|
||||
spriteMode: 1
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 1
|
||||
alignment: 0
|
||||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 100
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 1
|
||||
spriteTessellationDetail: -1
|
||||
textureType: 8
|
||||
textureShape: 1
|
||||
singleChannelComponent: 0
|
||||
flipbookRows: 1
|
||||
flipbookColumns: 1
|
||||
maxTextureSizeSet: 0
|
||||
compressionQualitySet: 0
|
||||
textureFormatSet: 0
|
||||
ignorePngGamma: 0
|
||||
applyGammaDecoding: 0
|
||||
swizzle: 50462976
|
||||
cookieLightType: 0
|
||||
platformSettings:
|
||||
- serializedVersion: 3
|
||||
buildTarget: DefaultTexturePlatform
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: WebGL
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Standalone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: iPhone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Android
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Server
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
outline: []
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID: 5e97eb03825dee720800000000000000
|
||||
internalID: 0
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
secondaryTextures: []
|
||||
nameFileIdTable: {}
|
||||
mipmapLimitGroupName:
|
||||
pSDRemoveMatte: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -271,5 +271,6 @@ MonoBehaviour:
|
||||
m_Script: {fileID: 11500000, guid: 08b0720d3833493da90838afadab7e8a, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
effectPoolPath: complete_effect
|
||||
_invalidTime: 0
|
||||
HasOnce: 1
|
||||
|
||||
@@ -130,6 +130,7 @@ MonoBehaviour:
|
||||
m_Script: {fileID: 11500000, guid: 8b0556f3ae8f4cdd9e0f9dfc239b5e5a, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
effectPoolPath: normal_effect
|
||||
_invalidTime: 0
|
||||
HasOnce: 1
|
||||
--- !u!58 &3174786863779365803
|
||||
|
||||
8
Assets/GameRes/GamePool/effectSource.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 3f7e12f3ca14bb74395fda3f4c3b1348
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
14694
Assets/GameRes/GamePool/effectSource/complete_effect.prefab
Normal file
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 159ceb011927b2e42987b7a9f842614e
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
9796
Assets/GameRes/GamePool/effectSource/normal_effect.prefab
Normal file
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: ed25c3827c68e474eb38cc6aaf40ba00
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -6,19 +6,25 @@ using UnityEngine;
|
||||
|
||||
public class AttackTimer : MonoBehaviour
|
||||
{
|
||||
[SerializeField, Header ("追逐时长")] private float AttackRealTime;
|
||||
private TimeHandler _timeHandler;
|
||||
[SerializeField , Header ("准备时间")] private float AttackBeforeTime = 1.5f;
|
||||
[SerializeField, Header ("追逐时长")] private float AttackRealTime;
|
||||
private TimeHandler _atkReadyTimeHandler;
|
||||
private TimeHandler _timeHandler;
|
||||
|
||||
[ProgressBar(0 , "Curprogress")]
|
||||
public float Curprogress => this._timeHandler?.CurProgress ?? 0;
|
||||
[ProgressBar (0 , "Curprogress")] public float Curprogress => this._timeHandler?.CurProgress ?? 0;
|
||||
|
||||
public bool IsRunning => this._timeHandler?.IsPlaying ?? false;
|
||||
|
||||
|
||||
|
||||
|
||||
public void StartAttack (Action callback)
|
||||
{
|
||||
this._timeHandler?.Kill ();
|
||||
this._timeHandler = GameUpdateMgr.Instance.CreateTimer (this.AttackRealTime , callback);
|
||||
this._timeHandler = null;
|
||||
_atkReadyTimeHandler?.Kill ();
|
||||
this._atkReadyTimeHandler = GameUpdateMgr.Instance.CreateTimer (this.AttackBeforeTime , () =>
|
||||
{
|
||||
this._timeHandler = GameUpdateMgr.Instance.CreateTimer (this.AttackRealTime , callback);
|
||||
});
|
||||
}
|
||||
|
||||
public void StopAttack ()
|
||||
|
||||
42
Assets/Scripts/Game/Component/PropEffect.cs
Normal file
@@ -0,0 +1,42 @@
|
||||
using System;
|
||||
using Framework.Audio;
|
||||
using Framework.Timer;
|
||||
using Sirenix.Utilities;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Game.Component
|
||||
{
|
||||
|
||||
public class PropEffect : MonoBehaviour
|
||||
{
|
||||
[Serializable]
|
||||
public class AudioSetting
|
||||
{
|
||||
public string audioPath;
|
||||
public float volume = 1;
|
||||
}
|
||||
|
||||
public AudioSetting audioSetting;
|
||||
public float duration;
|
||||
|
||||
private TimeHandler _timeHandler;
|
||||
|
||||
private void OnEnable ()
|
||||
{
|
||||
this._timeHandler?.Kill ();
|
||||
if (!this.audioSetting.audioPath.IsNullOrWhitespace ())
|
||||
{
|
||||
AudioManager.Instance.PlaySound (this.audioSetting.audioPath , this.audioSetting.volume);
|
||||
}
|
||||
this._timeHandler = GameUpdateMgr.Instance.CreateTimer (this.duration , () =>
|
||||
{
|
||||
this.gameObject.SetActive (false);
|
||||
});
|
||||
}
|
||||
|
||||
private void OnDisable ()
|
||||
{
|
||||
this._timeHandler?.Kill ();
|
||||
}
|
||||
}
|
||||
}
|
||||
3
Assets/Scripts/Game/Component/PropEffect.cs.meta
Normal file
@@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: dad6a6e7f3d94023ab1c253e83631e1e
|
||||
timeCreated: 1729671366
|
||||
38
Assets/Scripts/Game/Component/PropEffect_PoolObject.cs
Normal file
@@ -0,0 +1,38 @@
|
||||
using System;
|
||||
using Framework.Audio;
|
||||
using Framework.GamePool;
|
||||
using Framework.Timer;
|
||||
using Sirenix.Utilities;
|
||||
|
||||
namespace Game.Component
|
||||
{
|
||||
public class PropEffect_PoolObject : NonePoolObject
|
||||
{
|
||||
[Serializable]
|
||||
public class AudioSetting
|
||||
{
|
||||
public string audioPath;
|
||||
public float volume = 1;
|
||||
}
|
||||
|
||||
public AudioSetting audioSetting;
|
||||
public float duration;
|
||||
|
||||
private TimeHandler _timeHandler;
|
||||
|
||||
private void OnEnable ()
|
||||
{
|
||||
this._timeHandler?.Kill ();
|
||||
if (!this.audioSetting.audioPath.IsNullOrWhitespace ())
|
||||
{
|
||||
AudioManager.Instance.PlaySound (this.audioSetting.audioPath , this.audioSetting.volume);
|
||||
}
|
||||
this._timeHandler = GameUpdateMgr.Instance.CreateTimer (this.duration , this.DestroyPoolObject);
|
||||
}
|
||||
|
||||
private void OnDisable ()
|
||||
{
|
||||
this._timeHandler?.Kill ();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 61c36d0ce3914b4b9943971f9e028269
|
||||
timeCreated: 1729675170
|
||||
@@ -1,5 +1,7 @@
|
||||
using System;
|
||||
using Framework.GamePool.manager;
|
||||
using Framework.Timer;
|
||||
using Sirenix.Utilities;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Game.Component.SceneProp
|
||||
@@ -9,10 +11,12 @@ namespace Game.Component.SceneProp
|
||||
/// </summary>
|
||||
public class BaseProp : MonoBehaviour
|
||||
{
|
||||
[SerializeField, Header ("触发特效")] private string effectPoolPath;
|
||||
|
||||
// 间隔cd
|
||||
[SerializeField , Header ("间隔cd")] private float _invalidTime = 0f;
|
||||
[SerializeField , Header ("间隔cd")] private float _invalidTime = 0f;
|
||||
[SerializeField] protected bool HasOnce = true;
|
||||
private TimeHandler _timeHandler;
|
||||
private TimeHandler _timeHandler;
|
||||
protected bool isReady => this._timeHandler == null || this._timeHandler.IsDone;
|
||||
|
||||
public void ResetProp ()
|
||||
@@ -28,6 +32,13 @@ namespace Game.Component.SceneProp
|
||||
if (isReady)
|
||||
{
|
||||
var entity = other.gameObject.GetComponent<PlayerEntity> ();
|
||||
if (!this.effectPoolPath.IsNullOrWhitespace ())
|
||||
{
|
||||
var transform1 = this.transform;
|
||||
GamePoolManager.Instance.InstantiatePoolObject<PropEffect_PoolObject> (this.effectPoolPath).transform.position
|
||||
= transform1.position;
|
||||
}
|
||||
|
||||
this.OnTrigger (entity);
|
||||
if (HasOnce)
|
||||
{
|
||||
|
||||
@@ -24,7 +24,7 @@ namespace Game.FsmNode
|
||||
AudioManager.Instance.PlaySoundEffect (SeAudio.OverGame_Success);
|
||||
if (RoomManager.Instance.PartIndex < 3)
|
||||
{
|
||||
await UniTask.Delay (500);
|
||||
await UniTask.Delay (1500);
|
||||
UIManager.Instance.OpenView (UIPanel.SuccessPanel , new IC_ViewData (RoomManager.Instance.PartIndex));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -46,7 +46,7 @@ Material:
|
||||
m_Ints: []
|
||||
m_Floats:
|
||||
- Vector1_c9f2135c9d254951b22c018d295f8558: 0.003
|
||||
- _blurOffset: 0.008341772
|
||||
- _blurOffset: 0.029531112
|
||||
m_Colors: []
|
||||
m_BuildTextureStacks: []
|
||||
--- !u!114 &268278646524644520
|
||||
|
||||
@@ -68,8 +68,8 @@ namespace StateSystem.State
|
||||
|
||||
private void PoolObjectPreload ()
|
||||
{
|
||||
GamePoolManager.Instance.LoadPoolObjects("UI/",RoomGroup , 5);
|
||||
GamePoolManager.Instance.LoadPoolObjects("Object/",RoomGroup , 5);
|
||||
GamePoolManager.Instance.LoadPoolObjects("",RoomGroup , 5);
|
||||
// GamePoolManager.Instance.LoadPoolObjects("Object/",RoomGroup , 5);
|
||||
}
|
||||
|
||||
protected override void OnExit()
|
||||
|
||||
@@ -62,8 +62,8 @@ namespace Views{
|
||||
|
||||
private void OnClickToGame()
|
||||
{
|
||||
UIManager.Instance.OpenView (UIPanel.SuccessPanel);
|
||||
return;
|
||||
// UIManager.Instance.OpenView (UIPanel.SuccessPanel);
|
||||
// return;
|
||||
UIManager.Instance.OpenLoading (() =>
|
||||
{
|
||||
this.ViewConnector.CloseView ();
|
||||
|
||||
@@ -205,7 +205,7 @@ namespace Framework.GamePool.manager
|
||||
{
|
||||
var poolObject = this.GamePoolDisableList[i];
|
||||
|
||||
if (poolObject.Table.Equals (table))
|
||||
if (poolObject.Table != null && poolObject.Table.Equals (table))
|
||||
{
|
||||
if (isSubTable && !subTable.Equals (poolObject.SubTable , StringComparison.Ordinal))
|
||||
{
|
||||
@@ -388,6 +388,11 @@ namespace Framework.GamePool.manager
|
||||
foreach (var assetRequest in pools)
|
||||
{
|
||||
var poolAsset = new PoolAsset (assetRequest, group);
|
||||
if (poolAsset.PoolAbstract == null)
|
||||
{
|
||||
poolAsset.KillAsset ();
|
||||
continue;
|
||||
}
|
||||
if (!this.GamePoolDic.ContainsKey (poolAsset.Table))
|
||||
{
|
||||
this.GamePoolDic.Add (poolAsset.Table, poolAsset);
|
||||
@@ -435,9 +440,9 @@ namespace Framework.GamePool.manager
|
||||
|
||||
internal PoolAsset (AssetHandle assetRequest, string Group)
|
||||
{
|
||||
this._assetRequest = assetRequest;
|
||||
this._group = Group;
|
||||
this._poolAbstract = ((GameObject) assetRequest.AssetObject).GetComponent<GamePoolAbstract> ();
|
||||
this._assetRequest = assetRequest;
|
||||
this._group = Group;
|
||||
this._poolAbstract = ((GameObject) assetRequest.AssetObject).GetComponent<GamePoolAbstract> ();
|
||||
}
|
||||
|
||||
public string Group => this._group;
|
||||
|
||||
BIN
美术文件/logo/小队logo.png
Normal file
|
After Width: | Height: | Size: 33 KiB |
BIN
美术文件/场景/特殊地台/地台摆放源文件.clip
Normal file
BIN
美术文件/场景道具/img_red_chuandian.png
Normal file
|
After Width: | Height: | Size: 21 KiB |
BIN
美术文件/场景道具/img_red_xuxian.png
Normal file
|
After Width: | Height: | Size: 3.3 KiB |
BIN
美术文件/角色/boss/img_boss_body.png
Normal file
|
After Width: | Height: | Size: 16 KiB |
BIN
美术文件/角色/boss/img_boss_eye.png
Normal file
|
After Width: | Height: | Size: 8.2 KiB |
BIN
美术文件/角色/boss/img_boss_head.png
Normal file
|
After Width: | Height: | Size: 54 KiB |
BIN
美术文件/角色/boss/img_boss_pupil.png
Normal file
|
After Width: | Height: | Size: 7.3 KiB |
BIN
美术文件/角色/boss/img_boss_ya.png
Normal file
|
After Width: | Height: | Size: 51 KiB |
BIN
美术文件/角色/boss/摆放参考.png
Normal file
|
After Width: | Height: | Size: 33 KiB |