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@@ -6,11 +6,10 @@ namespace Game.Component.Map
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{
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public class MovePathGroup : MonoBehaviour
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{
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private List<Vector3> _pathList;
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private List<Vector3> _pathList;
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public List<Transform> PathList;
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#if UNITY_EDITOR
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public List<Transform> PathList;
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private void OnDrawGizmos ()
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{
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