增加boss 出场cg

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2024-10-26 01:38:30 +08:00
parent 524c3afbc6
commit b86887ce09
85 changed files with 75380 additions and 227 deletions

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@@ -0,0 +1,17 @@
using System;
using UnityEngine;
namespace Game.Component
{
public class AnimatorStateUpdate : MonoBehaviour
{
public Animator Animator;
public string stateName = "state";
public int state;
private void Update ()
{
this.Animator.SetInteger (this.stateName , this.state);
}
}
}

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@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: 811b7250fe3c47af948b28ad91ee042d
timeCreated: 1729872108

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@@ -37,7 +37,7 @@ namespace System
{
if (stateChange == PlayModeStateChange.EnteredPlayMode)
{
GameStateManager.Instance.Active(StateSystem.GameGlobalState.GameBegin);
// GameStateManager.Instance.Active(StateSystem.GameGlobalState.GameBegin);
}
}

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@@ -6,6 +6,7 @@ using Game.Component;
using UnityEngine;
using UnityEngine.UI;
using IcecreamView;
using MintAnimation.Runtime.Components.MintAnimation;
using Script.Core.Utils.Extend;
using StateSystem;
using UnityEngine.Playables;
@@ -14,9 +15,10 @@ namespace Views{
public class HomePanel : IcecreamView.IC_AbstractModule
{
public Button _toGame;
public Button _settingGame;
public Button _aboutGame;
public Button _toGame;
public Button _settingGame;
public Button _aboutGame;
public MintAnimBase _MintAnim;
private PlayableDirector _playableDirector;
@@ -70,6 +72,9 @@ namespace Views{
this._toGame.gameObject.SetActive(false);
this._aboutGame.gameObject.SetActive(false);
this._settingGame.gameObject.SetActive(false);
var mintPlayerBase = this._MintAnim.MintAnimation ();
mintPlayerBase.TweenOptions.IsFlip = true;
this._MintAnim.StartAnim();
this._playableDirector.stopped += ToGaming;
this._playableDirector.initialTime = 0;
this._playableDirector.Play ();

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@@ -3,13 +3,14 @@
--- !u!159 &1
EditorSettings:
m_ObjectHideFlags: 0
serializedVersion: 11
serializedVersion: 12
m_SerializationMode: 2
m_LineEndingsForNewScripts: 0
m_DefaultBehaviorMode: 1
m_PrefabRegularEnvironment: {fileID: 0}
m_PrefabUIEnvironment: {fileID: 0}
m_SpritePackerMode: 4
m_SpritePackerCacheSize: 10
m_SpritePackerPaddingPower: 1
m_Bc7TextureCompressor: 0
m_EtcTextureCompressorBehavior: 1
@@ -20,18 +21,20 @@ EditorSettings:
m_ProjectGenerationRootNamespace:
m_EnableTextureStreamingInEditMode: 1
m_EnableTextureStreamingInPlayMode: 1
m_EnableEditorAsyncCPUTextureLoading: 0
m_AsyncShaderCompilation: 1
m_CachingShaderPreprocessor: 1
m_PrefabModeAllowAutoSave: 1
m_EnterPlayModeOptionsEnabled: 0
m_EnterPlayModeOptions: 3
m_GameObjectNamingDigits: 1
m_GameObjectNamingScheme: 0
m_AssetNamingUsesSpace: 1
m_InspectorUseIMGUIDefaultInspector: 0
m_UseLegacyProbeSampleCount: 0
m_SerializeInlineMappingsOnOneLine: 1
m_DisableCookiesInLightmapper: 1
m_AssetPipelineMode: 1
m_RefreshImportMode: 0
m_CacheServerMode: 0
m_CacheServerEndpoint:
m_CacheServerNamespacePrefix: default
@@ -39,3 +42,6 @@ EditorSettings:
m_CacheServerEnableUpload: 1
m_CacheServerEnableAuth: 0
m_CacheServerEnableTls: 0
m_CacheServerValidationMode: 2
m_CacheServerDownloadBatchSize: 128
m_EnableEnlightenBakedGI: 0

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@@ -288,7 +288,7 @@ PlayerSettings:
- m_BuildTarget:
m_Icons:
- serializedVersion: 2
m_Icon: {fileID: 2800000, guid: 9e1bb4b0f2938e142adb0c73a6594083, type: 3}
m_Icon: {fileID: 2800000, guid: 42d6ac3e9c37b0740a1bb7e875adae8c, type: 3}
m_Width: 128
m_Height: 128
m_Kind: 0

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