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增加音效接口
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@@ -1,4 +1,5 @@
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using System;
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using Framework.Audio;
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using Framework.Timer;
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using Game.EventDefine;
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using UniFramework.Event;
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@@ -74,6 +75,7 @@ namespace Game.Component
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this.ScenePart.InitPart ();
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// this.Pathfinder.data.SetData (this.ScenePart.mapCacheData.bytes);
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// this.Pathfinder.FlushGraphUpdates ();
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AudioManager.Instance.PlayBGM (this.ScenePart.BGM , 1 , 0.65f);
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CameraManager.Instance.SetBoxCollider (this.ScenePart.cameraCollider);
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}
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