You've already forked taptap2024_GJ_chidouren
Merge branch 'master' into master_mapDev
# Conflicts: # Assets/GameRes/AutoSource/Part/Part1.prefab
This commit is contained in:
@@ -826,7 +826,7 @@ Transform:
|
|||||||
m_GameObject: {fileID: 2951899695186880099}
|
m_GameObject: {fileID: 2951899695186880099}
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
m_LocalPosition: {x: -4.47, y: 44.02, z: 0}
|
m_LocalPosition: {x: -2.362, y: 43.92, z: 0}
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
m_ConstrainProportionsScale: 0
|
m_ConstrainProportionsScale: 0
|
||||||
m_Children: []
|
m_Children: []
|
||||||
@@ -2008,7 +2008,7 @@ MonoBehaviour:
|
|||||||
cameraCollider: {fileID: 4977006423313078515}
|
cameraCollider: {fileID: 4977006423313078515}
|
||||||
createPos: {fileID: 25658124931772993}
|
createPos: {fileID: 25658124931772993}
|
||||||
completeConditionNumber: 1
|
completeConditionNumber: 1
|
||||||
playerBaseSpeed: 2.9
|
playerBaseSpeed: 2
|
||||||
successProp: {fileID: 2048375561032638617}
|
successProp: {fileID: 2048375561032638617}
|
||||||
--- !u!1 &8878032678881439204
|
--- !u!1 &8878032678881439204
|
||||||
GameObject:
|
GameObject:
|
||||||
@@ -3715,10 +3715,6 @@ PrefabInstance:
|
|||||||
propertyPath: m_Color.r
|
propertyPath: m_Color.r
|
||||||
value: 0
|
value: 0
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 6918498963853055623, guid: 65c92eb5afe54f20abc569cb82f507b7, type: 3}
|
|
||||||
propertyPath: m_SortingOrder
|
|
||||||
value: 11
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 7523679845810402602, guid: 65c92eb5afe54f20abc569cb82f507b7, type: 3}
|
- target: {fileID: 7523679845810402602, guid: 65c92eb5afe54f20abc569cb82f507b7, type: 3}
|
||||||
propertyPath: m_Color.b
|
propertyPath: m_Color.b
|
||||||
value: 0
|
value: 0
|
||||||
@@ -3819,157 +3815,16 @@ PrefabInstance:
|
|||||||
propertyPath: m_LocalEulerAnglesHint.z
|
propertyPath: m_LocalEulerAnglesHint.z
|
||||||
value: 0
|
value: 0
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
m_RemovedComponents:
|
m_RemovedComponents: []
|
||||||
- {fileID: 6918498963853055623, guid: 65c92eb5afe54f20abc569cb82f507b7, type: 3}
|
|
||||||
m_RemovedGameObjects: []
|
m_RemovedGameObjects: []
|
||||||
m_AddedGameObjects: []
|
m_AddedGameObjects: []
|
||||||
m_AddedComponents:
|
m_AddedComponents: []
|
||||||
- targetCorrespondingSourceObject: {fileID: 7310060415403639619, guid: 65c92eb5afe54f20abc569cb82f507b7, type: 3}
|
|
||||||
insertIndex: -1
|
|
||||||
addedObject: {fileID: 5540411766152576529}
|
|
||||||
- targetCorrespondingSourceObject: {fileID: 3981866187634506580, guid: 65c92eb5afe54f20abc569cb82f507b7, type: 3}
|
|
||||||
insertIndex: -1
|
|
||||||
addedObject: {fileID: 3534968788442820525}
|
|
||||||
- targetCorrespondingSourceObject: {fileID: 4784902606493260154, guid: 65c92eb5afe54f20abc569cb82f507b7, type: 3}
|
|
||||||
insertIndex: -1
|
|
||||||
addedObject: {fileID: 6541212071114616192}
|
|
||||||
- targetCorrespondingSourceObject: {fileID: 5910598527768651636, guid: 65c92eb5afe54f20abc569cb82f507b7, type: 3}
|
|
||||||
insertIndex: -1
|
|
||||||
addedObject: {fileID: 7212031491064291710}
|
|
||||||
- targetCorrespondingSourceObject: {fileID: 3205553538883407879, guid: 65c92eb5afe54f20abc569cb82f507b7, type: 3}
|
|
||||||
insertIndex: -1
|
|
||||||
addedObject: {fileID: 4077323497537337720}
|
|
||||||
- targetCorrespondingSourceObject: {fileID: 3088183948843404524, guid: 65c92eb5afe54f20abc569cb82f507b7, type: 3}
|
|
||||||
insertIndex: -1
|
|
||||||
addedObject: {fileID: 8968152187608196536}
|
|
||||||
- targetCorrespondingSourceObject: {fileID: 5836794687166550091, guid: 65c92eb5afe54f20abc569cb82f507b7, type: 3}
|
|
||||||
insertIndex: -1
|
|
||||||
addedObject: {fileID: 1509811937129163912}
|
|
||||||
m_SourcePrefab: {fileID: 100100000, guid: 65c92eb5afe54f20abc569cb82f507b7, type: 3}
|
m_SourcePrefab: {fileID: 100100000, guid: 65c92eb5afe54f20abc569cb82f507b7, type: 3}
|
||||||
--- !u!1 &12552559290920817 stripped
|
|
||||||
GameObject:
|
|
||||||
m_CorrespondingSourceObject: {fileID: 3088183948843404524, guid: 65c92eb5afe54f20abc569cb82f507b7, type: 3}
|
|
||||||
m_PrefabInstance: {fileID: 3096214354061779869}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
--- !u!210 &8968152187608196536
|
|
||||||
SortingGroup:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 12552559290920817}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_SortingLayerID: 0
|
|
||||||
m_SortingLayer: 0
|
|
||||||
m_SortingOrder: 5
|
|
||||||
m_SortAtRoot: 0
|
|
||||||
--- !u!1 &471645929304568730 stripped
|
|
||||||
GameObject:
|
|
||||||
m_CorrespondingSourceObject: {fileID: 3205553538883407879, guid: 65c92eb5afe54f20abc569cb82f507b7, type: 3}
|
|
||||||
m_PrefabInstance: {fileID: 3096214354061779869}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
--- !u!210 &4077323497537337720
|
|
||||||
SortingGroup:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 471645929304568730}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_SortingLayerID: 0
|
|
||||||
m_SortingLayer: 0
|
|
||||||
m_SortingOrder: 5
|
|
||||||
m_SortAtRoot: 0
|
|
||||||
--- !u!1 &2140785146595809481 stripped
|
|
||||||
GameObject:
|
|
||||||
m_CorrespondingSourceObject: {fileID: 3981866187634506580, guid: 65c92eb5afe54f20abc569cb82f507b7, type: 3}
|
|
||||||
m_PrefabInstance: {fileID: 3096214354061779869}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
--- !u!210 &3534968788442820525
|
|
||||||
SortingGroup:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 2140785146595809481}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_SortingLayerID: 0
|
|
||||||
m_SortingLayer: 0
|
|
||||||
m_SortingOrder: 5
|
|
||||||
m_SortAtRoot: 0
|
|
||||||
--- !u!1 &5730122145474158814 stripped
|
|
||||||
GameObject:
|
|
||||||
m_CorrespondingSourceObject: {fileID: 7310060415403639619, guid: 65c92eb5afe54f20abc569cb82f507b7, type: 3}
|
|
||||||
m_PrefabInstance: {fileID: 3096214354061779869}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
--- !u!210 &5540411766152576529
|
|
||||||
SortingGroup:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 5730122145474158814}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_SortingLayerID: 0
|
|
||||||
m_SortingLayer: 0
|
|
||||||
m_SortingOrder: 15
|
|
||||||
m_SortAtRoot: 0
|
|
||||||
--- !u!4 &5764957274559610609 stripped
|
--- !u!4 &5764957274559610609 stripped
|
||||||
Transform:
|
Transform:
|
||||||
m_CorrespondingSourceObject: {fileID: 8860489855637691756, guid: 65c92eb5afe54f20abc569cb82f507b7, type: 3}
|
m_CorrespondingSourceObject: {fileID: 8860489855637691756, guid: 65c92eb5afe54f20abc569cb82f507b7, type: 3}
|
||||||
m_PrefabInstance: {fileID: 3096214354061779869}
|
m_PrefabInstance: {fileID: 3096214354061779869}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
--- !u!1 &7534686129494063847 stripped
|
|
||||||
GameObject:
|
|
||||||
m_CorrespondingSourceObject: {fileID: 4784902606493260154, guid: 65c92eb5afe54f20abc569cb82f507b7, type: 3}
|
|
||||||
m_PrefabInstance: {fileID: 3096214354061779869}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
--- !u!210 &6541212071114616192
|
|
||||||
SortingGroup:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 7534686129494063847}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_SortingLayerID: 0
|
|
||||||
m_SortingLayer: 0
|
|
||||||
m_SortingOrder: 5
|
|
||||||
m_SortAtRoot: 0
|
|
||||||
--- !u!1 &8714848490637329641 stripped
|
|
||||||
GameObject:
|
|
||||||
m_CorrespondingSourceObject: {fileID: 5910598527768651636, guid: 65c92eb5afe54f20abc569cb82f507b7, type: 3}
|
|
||||||
m_PrefabInstance: {fileID: 3096214354061779869}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
--- !u!210 &7212031491064291710
|
|
||||||
SortingGroup:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 8714848490637329641}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_SortingLayerID: 0
|
|
||||||
m_SortingLayer: 0
|
|
||||||
m_SortingOrder: 5
|
|
||||||
m_SortAtRoot: 0
|
|
||||||
--- !u!1 &8932752813065401302 stripped
|
|
||||||
GameObject:
|
|
||||||
m_CorrespondingSourceObject: {fileID: 5836794687166550091, guid: 65c92eb5afe54f20abc569cb82f507b7, type: 3}
|
|
||||||
m_PrefabInstance: {fileID: 3096214354061779869}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
--- !u!210 &1509811937129163912
|
|
||||||
SortingGroup:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 8932752813065401302}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_SortingLayerID: 0
|
|
||||||
m_SortingLayer: 0
|
|
||||||
m_SortingOrder: 5
|
|
||||||
m_SortAtRoot: 0
|
|
||||||
--- !u!1001 &3521443652889329532
|
--- !u!1001 &3521443652889329532
|
||||||
PrefabInstance:
|
PrefabInstance:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
|||||||
@@ -74,19 +74,20 @@ namespace Game.Component
|
|||||||
this.ScenePart.InitPart ();
|
this.ScenePart.InitPart ();
|
||||||
// this.Pathfinder.data.SetData (this.ScenePart.mapCacheData.bytes);
|
// this.Pathfinder.data.SetData (this.ScenePart.mapCacheData.bytes);
|
||||||
// this.Pathfinder.FlushGraphUpdates ();
|
// this.Pathfinder.FlushGraphUpdates ();
|
||||||
this.Pathfinder.Scan ();
|
|
||||||
CameraManager.Instance.SetBoxCollider (this.ScenePart.cameraCollider);
|
CameraManager.Instance.SetBoxCollider (this.ScenePart.cameraCollider);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void ResetGame ()
|
public void ResetGame ()
|
||||||
{
|
{
|
||||||
|
this.PlayerEntity.gameObject.SetActive (false);
|
||||||
this.IsPause = false;
|
this.IsPause = false;
|
||||||
this._RunawayTimeHandler?.Kill ();
|
this._RunawayTimeHandler?.Kill ();
|
||||||
this.IsRunaway = false;
|
this.IsRunaway = false;
|
||||||
this.ScenePart.RefreshInit ();
|
|
||||||
this.PlayerEntity.speed = this.ScenePart.playerBaseSpeed;
|
this.PlayerEntity.speed = this.ScenePart.playerBaseSpeed;
|
||||||
this.PlayerEntity.transform.position = this.ScenePart.createPos.position;
|
this.PlayerEntity.transform.position = this.ScenePart.createPos.position;
|
||||||
|
this.PlayerEntity.transform.rotation = this.ScenePart.createPos.rotation;
|
||||||
this.PlayerEntity.gameObject.SetActive (true);
|
this.PlayerEntity.gameObject.SetActive (true);
|
||||||
|
this.ScenePart.RefreshInit ();
|
||||||
this.PlayerEntity.RefreshInit ();
|
this.PlayerEntity.RefreshInit ();
|
||||||
//播放特效
|
//播放特效
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,5 +1,6 @@
|
|||||||
using System;
|
using System;
|
||||||
using System.Guide;
|
using System.Guide;
|
||||||
|
using Cysharp.Threading.Tasks;
|
||||||
using Framework.Audio;
|
using Framework.Audio;
|
||||||
using Framework.FSMLite;
|
using Framework.FSMLite;
|
||||||
using Framework.UI;
|
using Framework.UI;
|
||||||
@@ -26,6 +27,8 @@ namespace Game.FsmNode
|
|||||||
CameraEffectUtils.Instance.SetAberration (0f , 0.5f);
|
CameraEffectUtils.Instance.SetAberration (0f , 0.5f);
|
||||||
CameraEffectUtils.Instance.SetGameCamBlur (0f , 0.5f , null);
|
CameraEffectUtils.Instance.SetGameCamBlur (0f , 0.5f , null);
|
||||||
MapContent.Instance.IsActiveGame = true;
|
MapContent.Instance.IsActiveGame = true;
|
||||||
|
await UniTask.Delay (100);
|
||||||
|
MapContent.Instance.Pathfinder.Scan ();
|
||||||
// MapContent.Instance.Pathfinder.
|
// MapContent.Instance.Pathfinder.
|
||||||
AudioManager.Instance.PlayBGM (BgmAudio.FightingBgm);
|
AudioManager.Instance.PlayBGM (BgmAudio.FightingBgm);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -13,6 +13,7 @@ namespace Game.FsmNode
|
|||||||
{
|
{
|
||||||
protected override async void OnEnter (params object[] args)
|
protected override async void OnEnter (params object[] args)
|
||||||
{
|
{
|
||||||
|
MapContent.Instance.PlayerEntity.gameObject.SetActive (false);
|
||||||
if (MapContent.Instance.ScenePart == null)
|
if (MapContent.Instance.ScenePart == null)
|
||||||
{
|
{
|
||||||
RoomManager.Instance.LoadScenePart (RoomManager.Instance.PartIndex);
|
RoomManager.Instance.LoadScenePart (RoomManager.Instance.PartIndex);
|
||||||
|
|||||||
Reference in New Issue
Block a user