You've already forked taptap2024_GJ_chidouren
Merge branch 'master' into master_mapDev
# Conflicts: # Assets/GameRes/AlwaysRes/FontResource/Fonts & Materials/SourceHanSansCN-Medium SDF.asset
This commit is contained in:
File diff suppressed because one or more lines are too long
2930
Assets/GameRes/View/EndAboutPanel.prefab
Normal file
2930
Assets/GameRes/View/EndAboutPanel.prefab
Normal file
File diff suppressed because it is too large
Load Diff
7
Assets/GameRes/View/EndAboutPanel.prefab.meta
Normal file
7
Assets/GameRes/View/EndAboutPanel.prefab.meta
Normal file
@@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
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guid: 7efb22974f40b414d9a8ba8a46eee2ed
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PrefabImporter:
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|
externalObjects: {}
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|
userData:
|
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|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -201,7 +201,7 @@ namespace Game.Component
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|||||||
{
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{
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||||||
if (this._hasAtkState == false && hasAtk)
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if (this._hasAtkState == false && hasAtk)
|
||||||
{
|
{
|
||||||
AudioManager.Instance.PlaySound (this.AttackTriggerAudioSound);
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AudioManager.Instance.PlaySound (this.AttackTriggerAudioSound , 0.5f);
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||||||
}
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}
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||||||
this._hasAtkState = hasAtk;
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this._hasAtkState = hasAtk;
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||||||
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||||||
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|||||||
@@ -30,7 +30,7 @@ namespace Game.FsmNode
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|||||||
await UniTask.Delay (100);
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await UniTask.Delay (100);
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||||||
MapContent.Instance.Pathfinder.Scan ();
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MapContent.Instance.Pathfinder.Scan ();
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||||||
// MapContent.Instance.Pathfinder.
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// MapContent.Instance.Pathfinder.
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||||||
AudioManager.Instance.PlayBGM (BgmAudio.FightingBgm);
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// AudioManager.Instance.PlayBGM (BgmAudio.FightingBgm);
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||||||
}
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}
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||||||
|
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||||||
protected override void OnExit ()
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protected override void OnExit ()
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||||||
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|||||||
@@ -18,7 +18,7 @@ namespace Game.FsmNode
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|||||||
{
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{
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||||||
RoomManager.Instance.LoadScenePart (RoomManager.Instance.PartIndex);
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RoomManager.Instance.LoadScenePart (RoomManager.Instance.PartIndex);
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||||||
}
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}
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||||||
AudioManager.Instance.PlayBGM(BgmAudio.NormalBgm , 0.65f);
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// AudioManager.Instance.PlayBGM(BgmAudio.NormalBgm , 0.65f);
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||||||
GameEventDefine.ChangeGameFsm.SendMessage (GameState.FightGame , true);
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GameEventDefine.ChangeGameFsm.SendMessage (GameState.FightGame , true);
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||||||
UIManager.Instance.CloseLoading (null);
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UIManager.Instance.CloseLoading (null);
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||||||
MapContent.Instance.ResetGame ();
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MapContent.Instance.ResetGame ();
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||||||
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|||||||
79
Assets/Scripts/Views/EndAboutPanel.cs
Normal file
79
Assets/Scripts/Views/EndAboutPanel.cs
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@@ -0,0 +1,79 @@
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|||||||
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using System.Collections.Generic;
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||||||
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using System.StateSystem;
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||||||
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using Framework.Audio;
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||||||
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using Framework.UI;
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||||||
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using Game.Component;
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||||||
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using UnityEngine;
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||||||
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using UnityEngine.UI;
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||||||
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using IcecreamView;
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||||||
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using StateSystem;
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||||||
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using UnityEngine.Playables;
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||||||
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||||||
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namespace Views
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||||||
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{
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||||||
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public class EndAboutPanel : IcecreamView.IC_AbstractModule
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||||||
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{
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||||||
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[SerializeField] private PlayableDirector table1;
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||||||
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[SerializeField] private PlayableDirector table2;
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||||||
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[SerializeField] private PlayableDirector table3;
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||||||
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[SerializeField] private GameObject table4;
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||||||
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[SerializeField] private Button _closeBtn;
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||||||
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[SerializeField] private string BGM;
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||||||
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private AnimatorStateUpdate _animatorStateUpdate;
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||||||
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||||||
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public override void OnInitView ()
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||||||
|
{
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||||||
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this._closeBtn.gameObject.SetActive (false);
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||||||
|
this._closeBtn.onClick.AddListener (() =>
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||||||
|
{
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||||||
|
UIManager.Instance.OpenLoading (() => { GameStateManager.Instance.OpenState (GameGlobalState.GameHome); });
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||||||
|
this.ViewConnector.CloseView ();
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||||||
|
});
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||||||
|
}
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||||||
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||||||
|
public override void OnOpenView (IC_ViewData parameters)
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||||||
|
{
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||||||
|
AudioManager.Instance.PlayBGM (BGM , 1 , 0.6f);
|
||||||
|
string key = "CompleteCount";
|
||||||
|
if (!PlayerPrefs.HasKey (key))
|
||||||
|
{
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||||||
|
PlayerPrefs.SetInt (key , 0);
|
||||||
|
}
|
||||||
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||||||
|
PlayerPrefs.SetInt (key , PlayerPrefs.GetInt (key) + 1);
|
||||||
|
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||||||
|
this._animatorStateUpdate = Transform.FindObjectOfType<AnimatorStateUpdate> ();
|
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|
table1.stopped += OnTable2;
|
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|
table2.stopped += OnTable3;
|
||||||
|
table3.stopped += OnTable4;
|
||||||
|
this.table1.gameObject.SetActive (true);
|
||||||
|
}
|
||||||
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|
||||||
|
private void OnTable4 (PlayableDirector obj)
|
||||||
|
{
|
||||||
|
this._animatorStateUpdate.state = 7;
|
||||||
|
this.table3.gameObject.SetActive (false);
|
||||||
|
this.table4.gameObject.SetActive (true);
|
||||||
|
this._closeBtn.gameObject.SetActive (true);
|
||||||
|
}
|
||||||
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||||||
|
private void OnTable3 (PlayableDirector obj)
|
||||||
|
{
|
||||||
|
this._animatorStateUpdate.state = 6;
|
||||||
|
this.table2.gameObject.SetActive (false);
|
||||||
|
this.table3.gameObject.SetActive (true);
|
||||||
|
}
|
||||||
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||||||
|
private void OnTable2 (PlayableDirector obj)
|
||||||
|
{
|
||||||
|
this._animatorStateUpdate.state = 5;
|
||||||
|
this.table1.gameObject.SetActive (false);
|
||||||
|
this.table2.gameObject.SetActive (true);
|
||||||
|
}
|
||||||
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||||||
|
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||||||
|
public override void OnCloseView ()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
11
Assets/Scripts/Views/EndAboutPanel.cs.meta
Normal file
11
Assets/Scripts/Views/EndAboutPanel.cs.meta
Normal file
@@ -0,0 +1,11 @@
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@@ -172,7 +172,11 @@ namespace Views{
|
|||||||
{
|
{
|
||||||
this.ViewConnector.CloseView ();
|
this.ViewConnector.CloseView ();
|
||||||
Destroy (MapContent.Instance.ScenePart.gameObject);
|
Destroy (MapContent.Instance.ScenePart.gameObject);
|
||||||
MapContent.Instance.ScenePart = null;
|
MapContent.Instance.ScenePart = null;
|
||||||
|
RoomManager.Instance._BossSceneDirector.stopped += director =>
|
||||||
|
{
|
||||||
|
UIManager.Instance.OpenView (UIPanel.EndAboutPanel);
|
||||||
|
};
|
||||||
//播放结尾gc动画
|
//播放结尾gc动画
|
||||||
RoomManager.Instance._BossSceneDirector.Play();
|
RoomManager.Instance._BossSceneDirector.Play();
|
||||||
UIManager.Instance.OpenView (UIPanel.BossTouchPanel);
|
UIManager.Instance.OpenView (UIPanel.BossTouchPanel);
|
||||||
|
|||||||
@@ -23,6 +23,7 @@ namespace Views
|
|||||||
public const string SuccessPanel ="SuccessPanel";
|
public const string SuccessPanel ="SuccessPanel";
|
||||||
public const string InitTipPanel ="InitTipPanel";
|
public const string InitTipPanel ="InitTipPanel";
|
||||||
public const string BossTouchPanel ="BossTouchPanel";
|
public const string BossTouchPanel ="BossTouchPanel";
|
||||||
|
public const string EndAboutPanel ="EndAboutPanel";
|
||||||
//Code end
|
//Code end
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
8
Assets/Sources/EndPanelAnim.meta
Normal file
8
Assets/Sources/EndPanelAnim.meta
Normal file
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202
Assets/Sources/EndPanelAnim/actor1Timeline.playable
Normal file
202
Assets/Sources/EndPanelAnim/actor1Timeline.playable
Normal file
@@ -0,0 +1,202 @@
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8
Assets/Sources/EndPanelAnim/actor1Timeline.playable.meta
Normal file
8
Assets/Sources/EndPanelAnim/actor1Timeline.playable.meta
Normal file
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Reference in New Issue
Block a user