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updat core
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@@ -141,6 +141,10 @@ namespace Game
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AudioManager.Instance.PlaySoundEffect (SeAudio.Gaming_GetCoin);
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MapContent.Instance.OverlyCoin (message.overlyCoin);
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GlobalEventDefine.RefreshView.SendMessage ();
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if (MapContent.Instance.ScenePart.IsComplete)
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{
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this._gameFsm.OpenState (GameState.SuccessGame);
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}
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}
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}
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