This commit is contained in:
czbdw
2024-10-27 20:12:00 +08:00
parent e5c8732585
commit d779da7417
12 changed files with 53 additions and 53 deletions

View File

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propertyPath: AttackBeforeTime propertyPath: AttackBeforeTime
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@@ -2243,7 +2243,7 @@ PrefabInstance:
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propertyPath: AttackBeforeTime propertyPath: AttackBeforeTime
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propertyPath: AttackBeforeTime propertyPath: AttackBeforeTime
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@@ -12,35 +12,35 @@ MonoBehaviour:
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m_Name: AudioCode m_Name: AudioCode
m_EditorClassIdentifier: m_EditorClassIdentifier:
LobbyBgm: At the beginning LobbyBgm:
FightBgm: bgmBattle FightBgm:
NormalBgm: bgmNormal NormalBgm:
SE_Btn_Click: UI/Button/Water_Bow_Buff_01 SE_Btn_Click: UI/Button/Water_Bow_Buff_01
SE_Btn_Click2: UI/Button/Water_Bow_Buff_01 SE_Btn_Click2: UI/Button/Water_Bow_Buff_01
SE_Btn_Click3: UI/Button/Water_Bow_Buff_01 SE_Btn_Click3: UI/Button/Water_Bow_Buff_01
SE_Btn_Back: UI/Button/Btn_Back SE_Btn_Back:
SE_Btn_Close: UI/Button/Btn_Close SE_Btn_Close:
SE_Btn_Confirm: UI/Button/Btn_Confirm SE_Btn_Confirm:
SE_Btn_Warning: UI/Button/Btn_Warning SE_Btn_Warning:
SE_Complete: Prop/Dark_Sword_Recharge SE_Complete:
SE_Complete2: UI/CompleteLevel/Complete_Level_02 SE_Complete2:
SE_CompleteTip: UI/CompleteLevel/Complete_Level_Tip SE_CompleteTip:
SE_CompletePrefect: UI/CompleteLevel/Complete_Level_Prefect SE_CompletePrefect:
SE_Gaming_GetCoin: SE_Gaming_GetCoin:
SE_Loading_Whoosh01: UI/Loading/Water_Sword_Whoosh_02 SE_Loading_Whoosh01: UI/Loading/Water_Sword_Whoosh_02
SE_Loading_Whoosh02: UI/Loading/Water_Sword_Whoosh_02 SE_Loading_Whoosh02: UI/Loading/Water_Sword_Whoosh_02
SE_OverGame_History: UI/OverGame/HistoryEffect SE_OverGame_History:
SE_OverGame_Prefect: UI/OverGame/PerfectEffect SE_OverGame_Prefect:
SE_PanelPop_Pop01: SE_PanelPop_Pop01:
SE_PanelPop_Pop02: UI/PanelPop/Pop02 SE_PanelPop_Pop02:
SE_PanelPop_Pop03: UI/PanelPop/Pop03 SE_PanelPop_Pop03:
SE_Play_OverGameSuccess: Success SE_Play_OverGameSuccess:
SE_PropTip: UI/PropTip SE_PropTip:
SE_Play_OverGameFail: Defeated SE_Play_OverGameFail:
SE_AD_Complete: UI/AD_Complete SE_AD_Complete:
SE_Fight_Attack: Attack SE_Fight_Attack:
SE_Fight_EchoTrigger1: EchoCard1 SE_Fight_EchoTrigger1:
SE_Fight_EchoTrigger2: EchoCard2 SE_Fight_EchoTrigger2:
SE_Fight_BossEchoTrigger: EnemySkill SE_Fight_BossEchoTrigger:
SE_Fight_RealCard: DealCard SE_Fight_RealCard:
SE_Fight_DiscardCard: Discard SE_Fight_DiscardCard:

View File

@@ -9792,8 +9792,8 @@ MonoBehaviour:
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m_EditorClassIdentifier: m_EditorClassIdentifier:
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GameObject: GameObject:

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@@ -9801,7 +9801,7 @@ MonoBehaviour:
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
audioSetting: audioSetting:
audioPath: SE/Prop/COMP audioPath: Prop/COMP
volume: 1 volume: 1
duration: 2 duration: 2
--- !u!1 &8752485645889606713 --- !u!1 &8752485645889606713

View File

@@ -9793,8 +9793,8 @@ MonoBehaviour:
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
audioSetting: audioSetting:
audioPath: SE/DEAD audioPath: DEAD
volume: 1 volume: 0.8
duration: 2 duration: 2
--- !u!1 &7177098446060882970 --- !u!1 &7177098446060882970
GameObject: GameObject:

View File

@@ -9792,8 +9792,8 @@ MonoBehaviour:
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
audioSetting: audioSetting:
audioPath: SE/Prop/GREEN audioPath: Prop/GREEN
volume: 1 volume: 0.7
duration: 2 duration: 2
--- !u!1 &7177098446060882970 --- !u!1 &7177098446060882970
GameObject: GameObject:

View File

@@ -4903,7 +4903,7 @@ MonoBehaviour:
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
audioSetting: audioSetting:
audioPath: SE/Prop/NORMAL audioPath: Prop/NORMAL
volume: 1 volume: 1
duration: 2 duration: 2
--- !u!1 &7177098446060882970 --- !u!1 &7177098446060882970

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@@ -9792,8 +9792,8 @@ MonoBehaviour:
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
audioSetting: audioSetting:
audioPath: SE/Prop/RED audioPath: Prop/RED
volume: 1 volume: 0.7
duration: 2 duration: 2
--- !u!1 &7177098446060882970 --- !u!1 &7177098446060882970
GameObject: GameObject:

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@@ -257,7 +257,7 @@ MonoBehaviour:
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AnimState: {fileID: 1892528414967833642} AnimState: {fileID: 1892528414967833642}
AttackTriggerAudioSound: SE/Enemy/ENEMY_A AttackTriggerAudioSound: Enemy/ENEMY_A
ActiveArea: {x: 20, y: -1} ActiveArea: {x: 20, y: -1}
WalkArea: {x: 5, y: 5} WalkArea: {x: 5, y: 5}
TriggerDistance: 1.5 TriggerDistance: 1.5

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@@ -172,7 +172,7 @@ MonoBehaviour:
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_aiLerp: {fileID: 647503972076172283} _aiLerp: {fileID: 647503972076172283}
AnimState: {fileID: 2721736918044598135} AnimState: {fileID: 2721736918044598135}
AttackTriggerAudioSound: SE/Enemy/ENEMY_B AttackTriggerAudioSound: Enemy/ENEMY_B
ActiveArea: {x: 20, y: -1} ActiveArea: {x: 20, y: -1}
WalkArea: {x: 5, y: 5} WalkArea: {x: 5, y: 5}
TriggerDistance: 1.5 TriggerDistance: 1.5

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@@ -256,7 +256,7 @@ MonoBehaviour:
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AnimState: {fileID: 5860468675817691985} AnimState: {fileID: 5860468675817691985}
AttackTriggerAudioSound: SE/Enemy/ENEMY_W AttackTriggerAudioSound: Enemy/ENEMY_W
ActiveArea: {x: -1, y: -1} ActiveArea: {x: -1, y: -1}
WalkArea: {x: 0, y: 0} WalkArea: {x: 0, y: 0}
TriggerDistance: 1 TriggerDistance: 1

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@@ -46,7 +46,7 @@ Material:
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m_Floats: m_Floats:
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m_Colors: [] m_Colors: []
m_BuildTextureStacks: [] m_BuildTextureStacks: []
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