增加特效 ,优化道具外观

This commit is contained in:
2024-10-27 17:06:07 +08:00
parent 25e940ece8
commit daeaa8487a
40 changed files with 89000 additions and 347 deletions

View File

@@ -11,9 +11,7 @@ Material:
m_Shader: {fileID: 4800000, guid: 8d2bb70cbf9db8d4da26e15b26e74248, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _GLOSSINESS_FROM_BASE_ALPHA
- _SPECULAR_COLOR
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
@@ -39,8 +37,8 @@ Material:
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Texture: {fileID: 2800000, guid: 4e689a7a6da38804aa100543594b7759, type: 3}
m_Scale: {x: 0.25, y: 0.25}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
@@ -83,7 +81,7 @@ Material:
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 0.23718637, g: 0.559353, b: 0.7867647, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 0.23718634, g: 0.559353, b: 0.7867647, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5}
m_BuildTextureStacks: []

View File

@@ -24,9 +24,7 @@ Material:
m_Shader: {fileID: 4800000, guid: 8d2bb70cbf9db8d4da26e15b26e74248, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _GLOSSINESS_FROM_BASE_ALPHA
- _SPECULAR_COLOR
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
@@ -52,8 +50,8 @@ Material:
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Texture: {fileID: 2800000, guid: 4e689a7a6da38804aa100543594b7759, type: 3}
m_Scale: {x: 1, y: 0.5}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
@@ -96,7 +94,7 @@ Material:
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 0.98529404, g: 0.014489633, b: 0.014489633, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 0.98529404, g: 0.014489633, b: 0.014489633, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5}
m_BuildTextureStacks: []