增加特效 ,优化道具外观

This commit is contained in:
2024-10-27 17:06:07 +08:00
parent 25e940ece8
commit daeaa8487a
40 changed files with 89000 additions and 347 deletions

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@@ -11,7 +11,7 @@ namespace Game.Component.SceneProp
/// </summary>
public class BaseProp : MonoBehaviour
{
[SerializeField, Header ("触发特效")] private string effectPoolPath;
[SerializeField, Header ("触发特效")] protected string effectPoolPath;
// 间隔cd
[SerializeField , Header ("间隔cd")] private float _invalidTime = 0f;