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Merge remote-tracking branch 'origin/master_mapDev'
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@@ -48,8 +48,10 @@ namespace Game.Component.SceneProp
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public void OnTriggerEnterAction (Collider2D other)
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{
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if (other.gameObject.CompareTag ("Enemy"))
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{
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var entity = other.gameObject.GetComponent<EnemyEntity> ();
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OnSubEnemySpeed (entity , this._buffSpeedOffset , this._buffDuration);
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}
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@@ -46,7 +46,7 @@ Material:
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m_Ints: []
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m_Floats:
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- Vector1_c9f2135c9d254951b22c018d295f8558: 0.003
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- _blurOffset: 0.35
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- _blurOffset: 0.013190931
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m_Colors: []
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m_BuildTextureStacks: []
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--- !u!114 &268278646524644520
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