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updat core
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@@ -22,6 +22,9 @@ namespace Game.FsmNode
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public static string GroupName = typeof(GameFight).FullName;
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protected override async void OnEnter (params object[] args)
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{
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UIManager.Instance.OpenView (UIPanel.GamePanel);
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CameraEffectUtils.Instance.SetAberration (0f , 0.5f);
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CameraEffectUtils.Instance.SetGameCamBlur (0f , 0.5f , null);
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MapContent.Instance.IsActiveGame = true;
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// MapContent.Instance.Pathfinder.
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AudioManager.Instance.PlayBGM (BgmAudio.FightingBgm);
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@@ -30,6 +33,7 @@ namespace Game.FsmNode
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protected override void OnExit ()
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{
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UIManager.Instance.CloseView (UIPanel.GamePanel);
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MapContent.Instance.IsActiveGame = false;
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// MapContent.Instance.Pathfinder.PausePathfinding ();
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}
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