namespace System.Game.Account { public class GameHistoryLog { public int TotalCount; public int SuccessCount; public int FailCount; public void Log(bool isSuccess) { this.TotalCount += 1; if (isSuccess) this.SuccessCount += 1; else this.FailCount += 1; // SuccessCount += isSuccess ? 1 : 0; // FailCount += isSuccess ? 0 : 1; } } }