Files
taptap2024_GJ_chidouren/Assets/Scripts/Editor/MsvcStdextWorkaround.cs
2024-10-16 00:03:41 +08:00

28 lines
752 B
C#

#if UNITY_EDITOR
using System;
using UnityEditor.Build;
using UnityEditor.Build.Reporting;
public class MsvcStdextWorkaround : IPreprocessBuildWithReport
{
const string kWorkaroundFlag = "/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS";
public int callbackOrder => 0;
public void OnPreprocessBuild(BuildReport report)
{
var clEnv = Environment.GetEnvironmentVariable("_CL_");
if (string.IsNullOrEmpty(clEnv))
{
Environment.SetEnvironmentVariable("_CL_", kWorkaroundFlag);
}
else if (!clEnv.Contains(kWorkaroundFlag))
{
clEnv += " " + kWorkaroundFlag;
Environment.SetEnvironmentVariable("_CL_", clEnv);
}
}
}
#endif // UNITY_EDITOR