Files
taptap2024_GJ_chidouren/Assets/Scripts/Game/Component/EnemyFSM_AI/Sleep.cs
2024-10-16 00:03:41 +08:00

9 lines
117 B
C#

using XFFSM;
namespace Game.Component.EnemyFSM_AI
{
public class Sleep : EnemyFSMState
{
}
}