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18 lines
392 B
C#
18 lines
392 B
C#
using Game.EventDefine;
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namespace Game.Component.SceneProp
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{
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public class NormalLightProp : BaseProp
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{
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protected override void OnReady ()
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{
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}
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protected override void OnTrigger (PlayerEntity entity)
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{
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GameEventDefine.OverlyCoin.SendMessage (1);
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//此处可以增加交互反馈
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}
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}
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} |