Files
taptap2024_GJ_chidouren/Assets/Scripts/Game/Component/SceneProp/NormalLightProp.cs
2024-10-19 03:04:15 +08:00

18 lines
392 B
C#

using Game.EventDefine;
namespace Game.Component.SceneProp
{
public class NormalLightProp : BaseProp
{
protected override void OnReady ()
{
}
protected override void OnTrigger (PlayerEntity entity)
{
GameEventDefine.OverlyCoin.SendMessage (1);
//此处可以增加交互反馈
}
}
}