Files
taptap2024_GJ_chidouren/Assets/Scripts/Game/FsmNode/GameContinue.cs
2024-10-16 00:03:41 +08:00

15 lines
269 B
C#

using Framework.FSMLite;
namespace Game.FsmNode
{
public class GameContinue : StateMachine<GameState>
{
protected override void OnEnter (params object[] args)
{
}
protected override void OnExit ()
{
}
}
}