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taptap2024_GJ_chidouren/Packages/com.xfkj.xffsm@357f537fea/Editor/GUI/Window/FSMAboutWindow.cs
2024-10-16 00:03:41 +08:00

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using UnityEditor;
using UnityEngine;
namespace XFFSM
{
public class PackageInfo
{
public string version;
}
public class FSMAboutWindow : EditorWindow
{
Rect textureRect = new Rect(0, 10, 291 * 0.7F, 96 * 0.7F);
Texture logo;
private GUIStyle style;
private string version;
private void Awake()
{
logo = AssetDatabase.LoadAssetAtPath<Texture>("Packages/com.xfkj.xffsm/Editor/Texture/logo_web.png");
TextAsset p = AssetDatabase.LoadAssetAtPath<TextAsset>("Packages/com.xfkj.xffsm/package.json");
if(p != null )
{
PackageInfo info = JsonUtility.FromJson<PackageInfo>(p.text);
version = string.Format("Version {0}", info.version);
}
}
private void ConfigStyle()
{
style = new GUIStyle(GUI.skin.label);
style.richText = true;
style.normal.textColor = new Color(0.03f, 0.4f, 0.9f, 1);
style.onHover.textColor = Color.white;
style.alignment = TextAnchor.MiddleLeft;
style.fontStyle = FontStyle.Italic;
//style.onFocused.textColor = Color.red;
}
// 每秒10帧更新
void OnInspectorUpdate()
{
//开启窗口的重绘,不然窗口信息不会刷新
Repaint();
}
private void OnGUI()
{
if(logo!=null)
GUI.DrawTexture(textureRect, logo);
GUILayout.Space(textureRect.height + 20);
GUILayout.BeginHorizontal();
GUILayout.Space(130);
GUILayout.Label(version);
GUILayout.EndHorizontal();
GUILayout.Space(10);
GUILayout.Label("欢迎使用XFFSM!");
GUILayout.Label("XFFSM 是一款可视化有限状态机插件,XFFSM 能够帮助您加速开发流程,简化状态设计!");
GUILayout.Label("如果您在使用的过程碰到任何问题 或 错误请通过下面的QQ交流群联系到我们!");
GUILayout.Label("感谢您的支持!");
//GUILayout.Label("更多信息可通过点击下方教程链接获取!");
GUILayout.Space(20);
if (style == null)
{
ConfigStyle();
}
//DrawLink("更多教程:", "https://space.bilibili.com/258939476");
DrawLink("插件源码:", "https://gitee.com/xianfengkeji/xffsm");
GUILayout.Space(20);
GUILayout.Label("XFFSM 交流群:644685781");
//GUILayout.Space(20);
GUILayout.Label("*弦风课堂制作");
}
private void DrawLink(string title, string url)
{
GUILayout.BeginHorizontal();
GUILayout.Label(title, GUILayout.Width(60));
if (GUILayout.Button(url, style))
{
Application.OpenURL(url);
}
GUILayout.EndHorizontal();
}
}
}