Files
taptap2024_GJ_chidouren/Assets/Scripts/Game/Component/AnimatorStateUpdate.cs
2024-10-26 01:38:30 +08:00

17 lines
368 B
C#

using System;
using UnityEngine;
namespace Game.Component
{
public class AnimatorStateUpdate : MonoBehaviour
{
public Animator Animator;
public string stateName = "state";
public int state;
private void Update ()
{
this.Animator.SetInteger (this.stateName , this.state);
}
}
}