Files
taptap2024_GJ_chidouren/Assets/Scripts/Game/Data/RoomGlobalData.cs
2024-10-16 00:03:41 +08:00

49 lines
859 B
C#

using Framework.Save;
namespace Game.Data
{
public class RoomGlobalData : SinglePersistentData<RoomGlobalData>
{
public static RoomGlobalData Create (bool isLoad = false)
{
var data = new RoomGlobalData ();
if (isLoad)
{
if (data.Load ())
{
return data;
}
}
return data;
}
public void SaveData ()
{
this.Save ();
}
public void OverlyCoin (int overlyCoin , bool hasEcho = false)
{
if (RoomManager.Instance.CurrentGameState == GameState.FightGame && hasEcho)
{
}
}
public void GameEnd ()
{
}
}
}