Files
taptap2024_GJ_chidouren/Assets/Scripts/Game/Component/EnemyFSM_AI/Follow.cs
2024-10-18 00:23:04 +08:00

16 lines
405 B
C#

namespace Game.Component.EnemyFSM_AI
{
public class Follow : EnemyFSMState
{
public override void OnEnter ()
{
this.Entity.AnimState.SetState (EnemyAnimStateType.Attack);
this.Entity.UpdateSpeedState (true);
}
public override void OnUpdate ()
{
this.SetAiTarget (MapContent.Instance.PlayerPosition);
}
}
}